missing tiles
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@ -86,6 +86,7 @@ struct Room {
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id: String,
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id: String,
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palette: String, /// id
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palette: String, /// id
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name: Option<String>,
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name: Option<String>,
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tiles: Vec<String>, /// tile ids
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items: HashMap<Position, Item>,
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items: HashMap<Position, Item>,
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exits: HashMap<Position, Exit>,
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exits: HashMap<Position, Exit>,
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endings: HashMap<Position, Ending>,
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endings: HashMap<Position, Ending>,
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