missing tiles

This commit is contained in:
Max Bradbury 2020-04-05 22:33:06 +01:00
parent 645d89d05d
commit ebd35b3297
1 changed files with 1 additions and 0 deletions

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@ -86,6 +86,7 @@ struct Room {
id: String, id: String,
palette: String, /// id palette: String, /// id
name: Option<String>, name: Option<String>,
tiles: Vec<String>, /// tile ids
items: HashMap<Position, Item>, items: HashMap<Position, Item>,
exits: HashMap<Position, Exit>, exits: HashMap<Position, Exit>,
endings: HashMap<Position, Ending>, endings: HashMap<Position, Ending>,