reimplement avatar as a plain sprite; handle sprite items as these are mostly needed for avatar
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@@ -66,8 +66,7 @@ some more practical uses would be things like:
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* "unquote" function for dialogues, game title, anything else that supports """
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* add Bitsy HD and Bitsy 7.0 test data
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* fix variables/endings becoming "DLG DLG"?
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* ITM in avatars? are these starting items?
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* make the avatar a sprite - they're not fundamentally different according to Bitsy
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* dedupe "animation frames from string" functionality
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### tidy up
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