re-export modules for better ergonomics

This commit is contained in:
2020-10-09 11:57:02 +01:00
parent 575ad442d8
commit c79d33ddf2
19 changed files with 49 additions and 50 deletions

View File

@@ -1,9 +1,10 @@
use crate::{Dialogue, Ending, Font, Item, Palette, Room, Sprite, TextDirection, Tile, Variable, transform_line_endings, segments_from_string, new_unique_id, try_id, Instance};
use crate::{Dialogue, Ending, Font, Image, Item, Palette, Room, Sprite, TextDirection, Tile, Variable, transform_line_endings, segments_from_string, new_unique_id, try_id, Instance};
use loe::TransformMode;
use std::str::FromStr;
use std::collections::HashMap;
use std::borrow::BorrowMut;
use crate::image::Image;
use std::fmt;
use std::fmt::Display;
@@ -857,10 +858,7 @@ impl Game {
#[cfg(test)]
mod test {
use crate::game::{Version, Game, NotFound};
use crate::text::{TextDirection, Font};
use crate::tile::Tile;
use crate::image::Image;
use crate::{TextDirection, Font, Version, Game, NotFound, Tile, Image};
#[test]
fn game_from_string() {