update default game data for bitsy 7.2 (no game data changes, only editor changes here)
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@ -1,6 +1,6 @@
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[package]
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[package]
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name = "bitsy-parser"
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name = "bitsy-parser"
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version = "0.71.7"
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version = "0.72.0"
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authors = ["Max Bradbury <max@tinybird.info>"]
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authors = ["Max Bradbury <max@tinybird.info>"]
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edition = "2018"
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edition = "2018"
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description = "A parser and utilities for working with Bitsy game data"
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description = "A parser and utilities for working with Bitsy game data"
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12
src/mock.rs
12
src/mock.rs
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@ -189,7 +189,7 @@ pub mod item {
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use crate::image::Image;
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use crate::image::Image;
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pub fn key() -> Item {
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pub fn key() -> Item {
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Item {
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Item {
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id: "1".to_string(),
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id: "1".to_string(),
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animation_frames: vec![
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animation_frames: vec![
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Image { pixels: vec![
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Image { pixels: vec![
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@ -202,10 +202,10 @@ pub mod item {
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0, 0, 0, 1, 0, 0, 0, 0,
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0, 0, 0, 1, 0, 0, 0, 0,
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0, 0, 0, 1, 1, 0, 0, 0
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0, 0, 0, 1, 1, 0, 0, 0
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]}
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]}
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],
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],
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name: Some("key".to_string()),
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name: Some("key".to_string()),
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dialogue_id: Some("2".to_string()),
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dialogue_id: Some("2".to_string()),
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colour_id: None
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colour_id: None
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}
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}
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}
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}
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}
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}
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@ -537,7 +537,7 @@ pub fn room() -> Room {
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pub fn game_default() -> Game {
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pub fn game_default() -> Game {
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Game {
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Game {
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name: "Write your game's title here".to_string(),
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name: "Write your game's title here".to_string(),
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version: Some(Version { major: 7, minor: 1 }),
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version: Some(Version { major: 7, minor: 2 }),
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room_format: Some(RoomFormat::CommaSeparated),
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room_format: Some(RoomFormat::CommaSeparated),
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room_type: RoomType::Room,
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room_type: RoomType::Room,
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font: Font::AsciiSmall,
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font: Font::AsciiSmall,
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@ -1,6 +1,6 @@
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Write your game's title here
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Write your game's title here
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# BITSY VERSION 7.1
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# BITSY VERSION 7.2
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! ROOM_FORMAT 1
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! ROOM_FORMAT 1
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