implement error handling for avatar
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8d93843b55
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@ -1,4 +1,5 @@
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use crate::{from_base36, optional_data_line, AnimationFrames, Image, Position, ToBase36};
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use std::error::Error;
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/// avatar is a "sprite" in the game data but with a specific id
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#[derive(Debug, Eq, PartialEq)]
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@ -24,8 +25,8 @@ impl Avatar {
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}
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}
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impl From<String> for Avatar {
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fn from(string: String) -> Avatar {
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impl Avatar {
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pub(crate) fn from(string: String) -> Result<Avatar, &'static dyn Error> {
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let string = string.replace("SPR A\n", "");
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let mut lines: Vec<&str> = string.lines().collect();
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@ -67,13 +68,7 @@ impl From<String> for Avatar {
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.map(|&frame| Image::from(frame.to_string()))
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.collect();
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Avatar {
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animation_frames,
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name,
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room_id,
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position,
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colour_id,
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}
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Ok(Avatar { animation_frames, name, room_id, position, colour_id })
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}
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}
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@ -92,7 +87,7 @@ impl ToString for Avatar {
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#[test]
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fn test_avatar_from_string() {
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let output = Avatar::from(include_str!("test-resources/avatar").to_string());
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let output = Avatar::from(include_str!("test-resources/avatar").to_string()).unwrap();
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assert_eq!(output, crate::mock::avatar());
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}
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@ -131,7 +131,7 @@ impl From<String> for Game {
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} else if segment.starts_with("TIL") {
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tiles.push(Tile::from(segment));
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} else if segment.starts_with("SPR A") {
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avatar = Some(Avatar::from(segment));
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avatar = Some(Avatar::from(segment).unwrap());
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} else if segment.starts_with("SPR") {
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sprites.push(Sprite::from(segment));
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} else if segment.starts_with("ITM") {
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