Game can be Bitsy HD
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@ -104,6 +104,7 @@ struct Game {
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name: String,
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name: String,
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version: f64,
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version: f64,
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room_format: u8,
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room_format: u8,
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hd: bool,
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palettes: Vec<Palette>,
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palettes: Vec<Palette>,
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variables: Vec<Variable>,
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variables: Vec<Variable>,
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}
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}
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