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@ -514,9 +514,6 @@ impl Game {
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let new_id = self.add_sprite(sprite);
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insert_if_different(sprite_id_changes.borrow_mut(), old_id, new_id);
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}
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// does deduplication need to be its own function?
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// should this function just add everything and we can dedupe later?
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}
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}
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