item module

This commit is contained in:
Max Bradbury 2020-04-12 13:46:55 +01:00
parent 82e2b77e2c
commit b887e178bb
3 changed files with 93 additions and 91 deletions

68
src/item.rs Normal file
View File

@ -0,0 +1,68 @@
use crate::{AnimationFrames, Image, mocks};
#[derive(Debug, Eq, PartialEq)]
pub struct Item {
pub(crate) id: String,
pub(crate) animation_frames: Vec<Image>,
pub(crate) name: Option<String>,
pub(crate) dialogue: Option<String>, // dialogue id
}
impl From<String> for Item {
fn from(string: String) -> Item {
let mut lines: Vec<&str> = string.lines().collect();
let id = lines[0].replace("ITM ", "");
let mut name = None;
let mut dialogue = None;
for _ in 0..2 {
let last_line = lines.pop().unwrap();
if last_line.starts_with("NAME") {
name = Some(last_line.replace("NAME ", "").to_string());
} else if last_line.starts_with("DLG") {
dialogue = Some(last_line.replace("DLG ", "").to_string());
} else {
lines.push(last_line);
break;
}
}
// todo dedupe
let animation_frames = lines[1..].join("");
let animation_frames: Vec<&str> = animation_frames.split("\n>\n").collect();
let animation_frames: Vec<Image> = animation_frames.iter().map(|&frame| {
Image::from(frame.to_string())
}).collect();
Item { id, name, animation_frames, dialogue }
}
}
impl ToString for Item {
#[inline]
fn to_string(&self) -> String {
format!(
"ITM {}\n{}{}{}",
self.id,
self.animation_frames.to_string(),
if self.name.is_some() { format!("\nNAME {}", self.name.as_ref().unwrap()) } else { "".to_string() },
if self.dialogue.is_some() { format!("\nDLG {}", self.dialogue.as_ref().unwrap()) } else { "".to_string() },
)
}
}
#[test]
fn test_item_from_string() {
let output = Item::from(include_str!("../test/resources/item").to_string());
let expected = mocks::item();
assert_eq!(output, expected);
}
#[test]
fn test_item_to_string() {
let output = mocks::item().to_string();
let expected = include_str!("../test/resources/item").to_string();
assert_eq!(output, expected);
}

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@ -3,6 +3,7 @@ pub mod colour;
pub mod dialogue; pub mod dialogue;
pub mod palette; pub mod palette;
pub mod image; pub mod image;
pub mod item;
pub mod mocks; pub mod mocks;
pub mod position; pub mod position;
pub mod sprite; pub mod sprite;
@ -13,6 +14,7 @@ use colour::Colour;
use dialogue::Dialogue; use dialogue::Dialogue;
use palette::Palette; use palette::Palette;
use image::Image; use image::Image;
use item::Item;
use position::Position; use position::Position;
use sprite::Sprite; use sprite::Sprite;
use tile::Tile; use tile::Tile;
@ -29,14 +31,6 @@ pub struct ExitInstance {
exit: Exit, exit: Exit,
} }
#[derive(Debug, Eq, PartialEq)]
pub struct Item {
id: String,
animation_frames: Vec<Image>,
name: Option<String>,
dialogue: Option<String>, // dialogue id
}
#[derive(Debug, Eq, PartialEq)] #[derive(Debug, Eq, PartialEq)]
pub struct Exit { pub struct Exit {
/// destination /// destination
@ -84,28 +78,6 @@ pub struct Game {
variables: Vec<Variable>, variables: Vec<Variable>,
} }
fn example_item() -> Item {
Item {
id: "6".to_string(),
animation_frames: vec![
Image {
pixels: vec![
0,1,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,1,0,0,
0,0,1,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,1,0,
]
}
],
name: Some("door".to_string()),
dialogue: Some("ITM_2".to_string())
}
}
fn example_room() -> Room { fn example_room() -> Room {
Room { Room {
id: "a".to_string(), id: "a".to_string(),
@ -318,65 +290,6 @@ impl AnimationFrames for Vec<Image> {
} }
} }
impl From<String> for Item {
fn from(string: String) -> Item {
let mut lines: Vec<&str> = string.lines().collect();
let id = lines[0].replace("ITM ", "");
let mut name = None;
let mut dialogue = None;
for _ in 0..2 {
let last_line = lines.pop().unwrap();
if last_line.starts_with("NAME") {
name = Some(last_line.replace("NAME ", "").to_string());
} else if last_line.starts_with("DLG") {
dialogue = Some(last_line.replace("DLG ", "").to_string());
} else {
lines.push(last_line);
break;
}
}
// todo dedupe
let animation_frames = lines[1..].join("");
let animation_frames: Vec<&str> = animation_frames.split("\n>\n").collect();
let animation_frames: Vec<Image> = animation_frames.iter().map(|&frame| {
Image::from(frame.to_string())
}).collect();
Item { id, name, animation_frames, dialogue }
}
}
#[test]
fn test_item_from_string() {
let output = Item::from(include_str!("../test/resources/item").to_string());
let expected = example_item();
assert_eq!(output, expected);
}
impl ToString for Item {
#[inline]
fn to_string(&self) -> String {
format!(
"ITM {}\n{}{}{}",
self.id,
self.animation_frames.to_string(),
if self.name.is_some() { format!("\nNAME {}", self.name.as_ref().unwrap()) } else { "".to_string() },
if self.dialogue.is_some() { format!("\nDLG {}", self.dialogue.as_ref().unwrap()) } else { "".to_string() },
)
}
}
#[test]
fn test_item_to_string() {
let output = example_item().to_string();
let expected = include_str!("../test/resources/item").to_string();
assert_eq!(output, expected);
}
impl From<String> for Exit { impl From<String> for Exit {
fn from(string: String) -> Exit { fn from(string: String) -> Exit {
// e.g. "4 3,3" // e.g. "4 3,3"

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@ -1,5 +1,4 @@
use crate::{Avatar, Image, Position}; use crate::{Avatar, Image, Item, Position, Sprite};
use crate::sprite::Sprite;
pub mod image { pub mod image {
use crate::image::Image; use crate::image::Image;
@ -94,3 +93,25 @@ pub(crate) fn sprite() -> Sprite {
} }
} }
} }
pub fn item() -> Item {
Item {
id: "6".to_string(),
animation_frames: vec![
Image {
pixels: vec![
0,1,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,1,0,0,
0,0,1,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,1,0,
]
}
],
name: Some("door".to_string()),
dialogue: Some("ITM_2".to_string())
}
}