handle avatar ordering; todo
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@ -54,11 +54,10 @@ some more practical uses would be things like:
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* test for bitsy 7.0 and implement new features
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* test for bitsy 7.0 and implement new features
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* implement Result return types on ::from functions so we can handle errors
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* implement Result return types on ::from functions so we can handle errors
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* output sprites/avatar in such a way that ordering is preserved
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(avatar seems to be somewhere in the sprites,
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after any numeric-ID sprites and before any alphabetic-ID sprites...)
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* check multi-line endings/dialogues
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* check multi-line endings/dialogues
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* handle room wall array
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* handle room wall array
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* handle old out-of-bounds editor errors (extra image pixels, exits/endings with position -1,-0 etc.)
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* it's ok if the output of these does not match the input as we're fixing it
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### tidy up
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### tidy up
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