implement optional palette id for room

This commit is contained in:
Max Bradbury 2020-04-18 15:50:01 +01:00
parent c441fce485
commit 78b2319d4f
2 changed files with 15 additions and 7 deletions

View File

@ -143,7 +143,7 @@ pub fn item() -> Item {
pub fn room() -> Room { pub fn room() -> Room {
Room { Room {
id: 10, id: 10,
palette_id: 9, palette_id: Some(9),
name: Some("cellar 7".to_string()), name: Some("cellar 7".to_string()),
tiles: vec![ tiles: vec![
"0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),"1l".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(), "0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),"1l".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),
@ -209,7 +209,7 @@ pub fn game_default() -> Game {
rooms: vec![ rooms: vec![
Room { Room {
id: 0, id: 0,
palette_id: 0, palette_id: Some(0),
name: None, name: None,
tiles: vec![ tiles: vec![
"0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(), "0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),"0".to_string(),

View File

@ -3,7 +3,7 @@ use crate::{Exit, ExitInstance, Instance, Position, from_base36, ToBase36, optio
#[derive(Debug, Eq, PartialEq)] #[derive(Debug, Eq, PartialEq)]
pub struct Room { pub struct Room {
pub id: u64, pub id: u64,
pub palette_id: u64, // id pub palette_id: Option<u64>, // optional in very early versions
pub name: Option<String>, pub name: Option<String>,
pub tiles: Vec<String>, // tile ids pub tiles: Vec<String>, // tile ids
pub items: Vec<Instance>, pub items: Vec<Instance>,
@ -25,6 +25,14 @@ impl Room {
"".to_string() "".to_string()
} }
} }
fn palette_line(&self) -> String {
if self.palette_id.is_some() {
optional_data_line("PAL", Some(self.palette_id.unwrap().to_base36()))
} else {
"".to_string()
}
}
} }
impl From<String> for Room { impl From<String> for Room {
@ -34,7 +42,7 @@ impl From<String> for Room {
let mut lines: Vec<&str> = string.lines().collect(); let mut lines: Vec<&str> = string.lines().collect();
let id = from_base36(&lines[0]); let id = from_base36(&lines[0]);
let mut name = None; let mut name = None;
let mut palette_id = 0; let mut palette_id = None;
let mut items: Vec<Instance> = Vec::new(); let mut items: Vec<Instance> = Vec::new();
let mut exits: Vec<ExitInstance> = Vec::new(); let mut exits: Vec<ExitInstance> = Vec::new();
let mut endings: Vec<Instance> = Vec::new(); let mut endings: Vec<Instance> = Vec::new();
@ -50,7 +58,7 @@ impl From<String> for Room {
} else if last_line.starts_with("NAME") { } else if last_line.starts_with("NAME") {
name = Some(last_line.replace("NAME ", "").to_string()); name = Some(last_line.replace("NAME ", "").to_string());
} else if last_line.starts_with("PAL") { } else if last_line.starts_with("PAL") {
palette_id = from_base36(&last_line.replace("PAL ", "")); palette_id = Some(from_base36(&last_line.replace("PAL ", "")));
} else if last_line.starts_with("ITM") { } else if last_line.starts_with("ITM") {
let last_line = last_line.replace("ITM ", ""); let last_line = last_line.replace("ITM ", "");
let item_position: Vec<&str> = last_line.split(' ').collect(); let item_position: Vec<&str> = last_line.split(' ').collect();
@ -152,7 +160,7 @@ impl ToString for Room {
} }
format!( format!(
"ROOM {}\n{}{}{}{}{}{}\nPAL {}", "ROOM {}\n{}{}{}{}{}{}{}",
self.id.to_base36(), self.id.to_base36(),
tiles, tiles,
self.name_line(), self.name_line(),
@ -160,7 +168,7 @@ impl ToString for Room {
items, items,
exits, exits,
endings, endings,
self.palette_id.to_base36() self.palette_line()
) )
} }
} }