multi line dialogues are ok now I think
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@ -61,7 +61,6 @@ some more practical uses would be things like:
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* titles can have multiple lines of dialog
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* dialogue names
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* implement Result return types on ::from functions so we can handle errors
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* check multi-line endings/dialogues
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* handle old out-of-bounds editor errors (extra image pixels, exits/endings with position -1,-0 etc.)
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* it's ok if the output of these does not match the input as we're fixing it
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* "unquote" function for dialogues, game title, anything else that supports """
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