try to handle old "SET" rooms
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@@ -118,7 +118,7 @@ impl From<String> for Game {
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text_direction = TextDirection::RightToLeft;
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} else if segment.starts_with("PAL") {
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palettes.push(Palette::from(segment));
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} else if segment.starts_with("ROOM") {
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} else if segment.starts_with("ROOM") || segment.starts_with("SET") {
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rooms.push(Room::from(segment));
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} else if segment.starts_with("TIL") {
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tiles.push(Tile::from(segment));
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