handle errors on sprite parsing
This commit is contained in:
@@ -186,7 +186,10 @@ impl Game {
|
||||
} else if segment.starts_with("TIL ") {
|
||||
tiles.push(Tile::from(segment));
|
||||
} else if segment.starts_with("SPR ") {
|
||||
sprites.push(Sprite::from(segment));
|
||||
let sprite = Sprite::from(segment);
|
||||
if sprite.is_ok() {
|
||||
sprites.push(sprite.unwrap());
|
||||
}
|
||||
} else if segment.starts_with("ITM ") {
|
||||
items.push(Item::from(segment));
|
||||
} else if segment.starts_with("DLG ") {
|
||||
|
||||
Reference in New Issue
Block a user