WIP version of 8.12...
This commit is contained in:
parent
a36313341d
commit
4388c75bb8
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@ -1,6 +1,6 @@
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[package]
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name = "bitsy-parser"
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version = "0.710.1"
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version = "0.812.0"
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authors = ["Max Bradbury <max@tinybird.info>"]
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edition = "2021"
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description = "A parser and utilities for working with Bitsy game data"
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@ -12,6 +12,6 @@ keywords = ["gamedev"]
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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[dependencies]
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data-encoding = "^2.3.1"
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data-encoding = "^2.6.0"
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radix_fmt = "^1.0.0"
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loe = "^0.2.0"
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loe = "0.3.0"
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2
LICENSE
2
LICENSE
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@ -1,6 +1,6 @@
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MIT License
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Copyright © 2021 Max Bradbury
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Copyright © 2024 Max Bradbury
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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@ -0,0 +1,9 @@
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# 8.0 changes
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* NAME fields have moved underneath the main body of data
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* "BGC *" / "BGC 1" property (transparent / palette colour index)
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* flags near top of game data ("! VER_MAJ 8" etc.)
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* blips
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* implement from_str, display
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* tunes
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* implement from_str, display
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@ -2,6 +2,7 @@ use core::fmt;
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use std::fmt::Formatter;
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use crate::note::Note;
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#[derive(Clone, Debug, PartialEq)]
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pub enum PulseWidth {
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/// 50% duty cycle
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Half,
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@ -43,9 +44,8 @@ pub struct Blip {
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/// first value is milliseconds per note;
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/// second value is a modifier to the first note (add or subtract milliseconds)
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beat: [i16; 2],
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/// potential values are P2, P4 and P8.
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pulse_width: PulseWidth,
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/// Notes can sound repeatedly, or just once as the blip fades out.
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/// Notes can cycle repeatedly, or just play once
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repeat: bool,
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}
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@ -1,6 +1,6 @@
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use std::fmt;
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#[derive(Debug, PartialEq)]
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#[derive(Clone, Debug, PartialEq)]
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pub enum NotFound {
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Anything,
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Avatar,
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@ -21,13 +21,13 @@ impl fmt::Display for NotFound {
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}
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}
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#[derive(Debug)]
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#[derive(Clone, Debug)]
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pub enum ImageError {
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MalformedPixel,
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WrongSize,
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}
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#[derive(Debug)]
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#[derive(Clone, Debug)]
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pub enum Error {
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Colour,
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Dialogue,
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@ -43,6 +43,8 @@ pub enum Error {
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Item,
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Palette,
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Position,
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PulseWidth,
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RelativeNote,
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Room,
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Sprite,
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Text,
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171
src/game.rs
171
src/game.rs
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@ -1,11 +1,15 @@
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use crate::{Dialogue, Ending, Font, Image, Item, Palette, Room, Sprite, TextDirection, Tile, Variable, transform_line_endings, new_unique_id, try_id, Instance, Error};
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use crate::{
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Blip, Dialogue, Ending, Font, Image, Item, Palette,
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Room, Sprite, TextDirection, Tile, Tune, Variable, Instance, Error,
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transform_line_endings, new_unique_id, try_id
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};
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use crate::error::NotFound;
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use loe::TransformMode;
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use std::collections::HashMap;
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use std::borrow::BorrowMut;
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use std::fmt;
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use crate::error::NotFound;
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use std::fmt::Display;
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/// in very early versions of Bitsy, room tiles were defined as single alphanumeric characters -
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/// so there was a maximum of 36 unique tiles. later versions are comma-separated.
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}
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}
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impl fmt::Display for RoomFormat {
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impl Display for RoomFormat {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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write!(f, "{}", match &self {
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RoomFormat::Contiguous => 0,
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RoomFormat::CommaSeparated => 1,
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})
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}.to_string())
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}
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}
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@ -39,12 +43,13 @@ impl fmt::Display for RoomFormat {
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#[derive(Debug, Eq, PartialEq, Copy, Clone)]
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pub enum RoomType {Room, Set}
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impl ToString for RoomType {
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fn to_string(&self) -> String {
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match &self {
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impl Display for RoomType {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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let str = match &self {
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RoomType::Set => "SET",
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RoomType::Room => "ROOM",
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}.to_string()
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}.to_string();
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write!(f, "{}", str)
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}
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}
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@ -61,7 +66,7 @@ pub enum VersionError {
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MalformedInteger,
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}
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impl fmt::Display for VersionError {
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impl Display for VersionError {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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write!(f, "{}", match self {
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VersionError::MissingParts => "Not enough parts supplied for version",
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@ -93,7 +98,14 @@ impl Version {
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pub struct Game {
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pub name: String,
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pub version: Option<Version>,
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/// it's a bit weird that we have the version twice now, but whatever. only in 8.0+
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pub version_major: Option<u8>,
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pub version_minor: Option<u8>,
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pub room_format: Option<RoomFormat>,
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/// not sure what this does, could be either a boolean or an int
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pub dialogue_compatibility: Option<usize>,
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/// not sure what this does, could be either a boolean or an int
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pub text_mode: Option<usize>,
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pub(crate) room_type: RoomType,
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pub font: Font,
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/// used if font is `Font::Custom`
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pub dialogues: Vec<Dialogue>,
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pub endings: Vec<Ending>,
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pub variables: Vec<Variable>,
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pub tunes: Vec<Tune>,
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pub blips: Vec<Blip>,
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pub font_data: Option<String>, // todo make this an actual struct for parsing
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/// true if CRLF (Windows), otherwise LF (unix/mac)
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/// todo use the enum?
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pub(crate) line_endings_crlf: bool,
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}
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impl Game {
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pub fn from(string: String) -> Result<(Game, Vec<crate::Error>), crate::error::NotFound> {
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pub fn from(string: String) -> Result<(Game, Vec<Error>), NotFound> {
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if string.trim() == "" {
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return Err(crate::error::NotFound::Anything);
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return Err(NotFound::Anything);
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}
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let mut warnings = Vec::new();
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let line_endings_crlf = string.contains("\r\n");
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let mut string = string;
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if line_endings_crlf {
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string = transform_line_endings(string, TransformMode::LF)
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string = transform_line_endings(string, TransformMode::Lf)
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}
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let string = string.trim_start_matches('\n').to_string();
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let mut font_data: Option<String> = None;
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let mut version = None;
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let mut version_major = None;
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let mut version_minor = None;
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let mut room_format = None;
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let mut dialogue_compatibility = None;
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let mut text_mode = None;
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let mut room_type = RoomType::Room;
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let mut font = Font::AsciiSmall;
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let mut custom_font = None;
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} else {
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warnings.push(Error::Version);
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}
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} else if segment.starts_with("! ROOM_FORMAT") {
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let segment = segment.replace("! ROOM_FORMAT ", "");
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room_format = Some(
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RoomFormat::from(&segment).unwrap_or(RoomFormat::CommaSeparated)
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} else if segment.starts_with("! ") {
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// this is (potentially?) an entire block,
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// so we need to split it into lines and deal with the lines individually
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for line in segment.lines() {
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if line.starts_with("! VER_MAJ") {
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let line = line.replace("! VER_MAJ ", "");
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version_major = Some(
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line.parse().expect("Couldn't parse major version")
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);
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} else if line.starts_with("! VER_MIN") {
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let line = line.replace("! VER_MIN ", "");
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version_minor = Some(
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line.parse().expect("Couldn't parse minor version")
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);
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} else if line.starts_with("! ROOM_FORMAT") {
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let line = line.replace("! ROOM_FORMAT ", "");
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room_format = Some(
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RoomFormat::from(&line).unwrap_or(RoomFormat::CommaSeparated)
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);
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} else if line.starts_with("! DLG_COMPAT") {
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let line = line.replace("! DLG_COMPAT ", "");
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// not sure if this is supposed to be a boolean or a version number
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dialogue_compatibility = Some(
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line.parse().expect("Couldn't parse dialogue compatibility")
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);
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} else if line.starts_with("! TXT_MODE") {
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let line = line.replace("! TXT_MODE ", "");
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// not sure if this is supposed to be a boolean or a version number
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text_mode = Some(
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line.parse().expect("Couldn't parse text mode")
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);
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}
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}
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} else if segment.starts_with("DEFAULT_FONT") {
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let segment = segment.replace("DEFAULT_FONT ", "");
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} else if segment.starts_with("ITM ") {
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let result = Item::from_str(&segment);
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if let Ok(item) = result {
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if let Ok((item, mut item_warnings)) = result {
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items.push(item);
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warnings.append(&mut item_warnings);
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} else {
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warnings.push(result.unwrap_err());
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}
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}
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if ! avatar_exists {
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warnings.push(crate::Error::Game { missing: NotFound::Avatar });
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warnings.push(Error::Game { missing: NotFound::Avatar });
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}
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Ok(
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Game {
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name,
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version,
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version_major,
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version_minor,
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room_format,
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dialogue_compatibility,
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text_mode,
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room_type,
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font,
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custom_font,
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dialogues,
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endings,
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variables,
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tunes: vec![],
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blips: vec![],
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font_data,
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line_endings_crlf,
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},
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}
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/// todo refactor this into "get T by ID", taking a Vec<T> and an ID name?
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pub fn get_sprite_by_id(&self, id: String) -> Result<&Sprite, crate::error::NotFound> {
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pub fn get_sprite_by_id(&self, id: String) -> Result<&Sprite, NotFound> {
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let index = self.sprites.iter().position(
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|sprite| sprite.id == id
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);
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match index {
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Some(index) => Ok(&self.sprites[index]),
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None => Err(crate::error::NotFound::Sprite),
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None => Err(NotFound::Sprite),
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}
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}
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pub fn get_tile_by_id(&self, id: String) -> Result<&Tile, crate::error::NotFound> {
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pub fn get_tile_by_id(&self, id: String) -> Result<&Tile, NotFound> {
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let index = self.tiles.iter().position(
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|tile| tile.id == id
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);
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match index {
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Some(index) => Ok(&self.tiles[index]),
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None => Err(crate::error::NotFound::Tile),
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None => Err(NotFound::Tile),
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}
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}
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pub fn get_room_by_id(&self, id: String) -> Result<&Room, crate::error::NotFound> {
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pub fn get_room_by_id(&self, id: String) -> Result<&Room, NotFound> {
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let index = self.rooms.iter().position(
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|room| room.id == id
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);
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match index {
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Some(index) => Ok(&self.rooms[index]),
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None => Err(crate::error::NotFound::Room),
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None => Err(NotFound::Room),
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}
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}
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pub fn get_avatar(&self) -> Result<&Sprite, crate::error::NotFound> {
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pub fn get_avatar(&self) -> Result<&Sprite, NotFound> {
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self.get_sprite_by_id("A".to_string())
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}
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@ -338,7 +397,7 @@ impl Game {
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tiles
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}
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pub fn get_tiles_for_room(&self, id: String) -> Result<Vec<&Tile>, crate::error::NotFound> {
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pub fn get_tiles_for_room(&self, id: String) -> Result<Vec<&Tile>, NotFound> {
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let room = self.get_room_by_id(id)?;
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let mut tile_ids = room.tiles.clone();
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tile_ids.sort();
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@ -552,8 +611,8 @@ impl Game {
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}
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}
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impl ToString for Game {
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fn to_string(&self) -> String {
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impl Display for Game {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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let mut segments: Vec<String> = Vec::new();
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// todo refactor
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|
@ -597,18 +656,23 @@ impl ToString for Game {
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segments.push(self.font_data.to_owned().unwrap())
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}
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transform_line_endings(
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let str = transform_line_endings(
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format!(
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"{}{}{}{}{}\n\n{}\n\n",
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"{}{}{}{}{}{}{}{}{}\n\n{}\n\n",
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&self.name,
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&self.version_line(),
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&self.room_format_line(),
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&self.version_major_line(),
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&self.version_minor_line(),
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&self.dialogue_compatibility_line(),
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&self.text_mode_line(),
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&self.version_minor_line(),
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&self.font_line(),
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&self.text_direction_line(),
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segments.join("\n\n"),
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),
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if self.line_endings_crlf {TransformMode::CRLF} else {TransformMode::LF}
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)
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if self.line_endings_crlf { TransformMode::Crlf } else { TransformMode::Lf }
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);
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write!(f, "{}", str)
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}
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}
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|
@ -825,16 +889,49 @@ impl Game {
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if self.version.is_some() {
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format!(
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"\n\n# BITSY VERSION {}.{}",
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self.version.as_ref().unwrap().major, self.version.as_ref().unwrap().minor
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self.version.as_ref().unwrap().major.to_string(),
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self.version.as_ref().unwrap().minor.to_string()
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)
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} else {
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"".to_string()
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}
|
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}
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|
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fn version_major_line(&self) -> String {
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if self.version_major.is_some() {
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format!("\n! VER_MAJ {}", self.version_major.unwrap().to_string())
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} else {
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"".to_string()
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}
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}
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fn version_minor_line(&self) -> String {
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if self.version_minor.is_some() {
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format!("\n! VER_MIN {}", self.version_minor.unwrap().to_string())
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} else {
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"".to_string()
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}
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}
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fn room_format_line(&self) -> String {
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if self.room_format.is_some() {
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format!("\n\n! ROOM_FORMAT {}", self.room_format.unwrap().to_string())
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format!("\n! ROOM_FORMAT {}", self.room_format.unwrap().to_string())
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} else {
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"".to_string()
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}
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}
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fn dialogue_compatibility_line(&self) -> String {
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if self.dialogue_compatibility.is_some() {
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format!("\n! DLG_COMPAT {}", self.dialogue_compatibility.unwrap().to_string())
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} else {
|
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"".to_string()
|
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}
|
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}
|
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|
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fn text_mode_line(&self) -> String {
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if self.text_mode.is_some() {
|
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format!("\n! TXT_MODE {}", self.text_mode.unwrap().to_string())
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} else {
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"".to_string()
|
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}
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|
@ -907,7 +1004,7 @@ mod test {
|
|||
for n in 1..10 {
|
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if n != 4 {
|
||||
let mut new_tile = crate::mock::tile_default();
|
||||
new_tile.id = format!("{}", n).to_string();
|
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new_tile.id = format!("{}", n.to_string()).to_string();
|
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tiles.push(new_tile);
|
||||
}
|
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}
|
||||
|
|
37
src/image.rs
37
src/image.rs
|
@ -1,4 +1,5 @@
|
|||
use std::fmt;
|
||||
use crate::Error;
|
||||
use crate::error::ImageError;
|
||||
|
||||
#[derive(Clone, Debug, Eq, PartialEq)]
|
||||
|
@ -86,7 +87,7 @@ impl Image {
|
|||
if [64, 256].contains(&pixels.len()) {
|
||||
Ok((Image { pixels }, warnings))
|
||||
} else {
|
||||
Err(crate::Error::Image { err: ImageError::WrongSize })
|
||||
Err(Error::Image { err: ImageError::WrongSize })
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -110,13 +111,37 @@ impl fmt::Display for Image {
|
|||
}
|
||||
|
||||
/// todo return Result<(Vec<Image>, Vec<crate::Error>), crate::Error>
|
||||
pub fn animation_frames_from_str(str: &str) -> Vec<Image> {
|
||||
str
|
||||
pub fn animation_frames_from_str(str: &str) -> Result<(Vec<Image>, Vec<crate::Error>), crate::Error> {
|
||||
let mut warnings: Vec<Error> = Vec::new();
|
||||
|
||||
let results: Vec<Result<Image, crate::Error>> = str
|
||||
.split('>')
|
||||
.collect::<Vec<&str>>()
|
||||
.iter()
|
||||
.map(|&frame| Image::from_str(frame).unwrap().0)
|
||||
.collect()
|
||||
.map(|&frame| {
|
||||
match Image::from_str(frame) {
|
||||
Ok((frame, mut frame_warnings)) => {
|
||||
warnings.append(&mut frame_warnings);
|
||||
Ok(frame)
|
||||
},
|
||||
Err(e) => {
|
||||
warnings.push(e.clone());
|
||||
Err(e)
|
||||
}
|
||||
}
|
||||
})
|
||||
.collect();
|
||||
|
||||
// this is a pretty stupid way of filtering the results
|
||||
let mut ok_results = Vec::new();
|
||||
|
||||
for result in results {
|
||||
if let Ok(image) = result {
|
||||
ok_results.push(image);
|
||||
}
|
||||
}
|
||||
|
||||
Ok((ok_results, warnings))
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
|
@ -155,7 +180,7 @@ mod test {
|
|||
fn test_animation_frames_from_string() {
|
||||
let output = animation_frames_from_str(
|
||||
include_str!("test-resources/animation_frames")
|
||||
);
|
||||
).unwrap().0;
|
||||
|
||||
let expected = mock::image::animation_frames();
|
||||
|
||||
|
|
|
@ -1,9 +1,12 @@
|
|||
extern crate core;
|
||||
|
||||
use std::fmt::Display;
|
||||
use std::io::Cursor;
|
||||
|
||||
use radix_fmt::radix_36;
|
||||
use loe::{process, Config, TransformMode};
|
||||
|
||||
pub mod blip;
|
||||
pub mod colour;
|
||||
pub mod dialogue;
|
||||
pub mod ending;
|
||||
|
@ -20,8 +23,11 @@ pub mod sprite;
|
|||
pub mod text;
|
||||
pub mod tile;
|
||||
pub mod variable;
|
||||
pub mod note;
|
||||
pub mod tune;
|
||||
pub mod test_omnibus;
|
||||
|
||||
pub use blip::Blip;
|
||||
pub use colour::Colour;
|
||||
pub use dialogue::Dialogue;
|
||||
pub use ending::Ending;
|
||||
|
@ -36,6 +42,7 @@ pub use room::Room;
|
|||
pub use sprite::Sprite;
|
||||
pub use text::*;
|
||||
pub use tile::Tile;
|
||||
pub use tune::Tune;
|
||||
pub use variable::Variable;
|
||||
|
||||
#[derive(Clone, Debug, Eq, PartialEq)]
|
||||
|
|
17
src/mock.rs
17
src/mock.rs
|
@ -204,7 +204,8 @@ pub mod item {
|
|||
],
|
||||
name: Some("key".to_string()),
|
||||
dialogue_id: Some("2".to_string()),
|
||||
colour_id: None
|
||||
colour_id: None,
|
||||
blip: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -227,6 +228,7 @@ pub fn item() -> Item {
|
|||
name: Some("door".to_string()),
|
||||
dialogue_id: Some("2".to_string()),
|
||||
colour_id: None,
|
||||
blip: None,
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -530,14 +532,19 @@ pub fn room() -> Room {
|
|||
id: "undefined".to_string(),
|
||||
}],
|
||||
walls: None,
|
||||
tune: None,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn game_default() -> Game {
|
||||
Game {
|
||||
name: "Write your game's title here".to_string(),
|
||||
version: Some(Version { major: 7, minor: 10 }),
|
||||
version: Some(Version { major: 8, minor: 4 }),
|
||||
version_major: Some(8),
|
||||
version_minor: Some(12),
|
||||
room_format: Some(RoomFormat::CommaSeparated),
|
||||
dialogue_compatibility: Some(0),
|
||||
text_mode: Some(0),
|
||||
room_type: RoomType::Room,
|
||||
font: Font::AsciiSmall,
|
||||
custom_font: None,
|
||||
|
@ -829,8 +836,9 @@ pub fn game_default() -> Game {
|
|||
exits: vec![],
|
||||
endings: vec![],
|
||||
walls: None,
|
||||
tune: None,
|
||||
}],
|
||||
tiles: vec![self::tile_default()],
|
||||
tiles: vec![tile_default()],
|
||||
sprites: vec![
|
||||
Sprite {
|
||||
id: "A".to_string(),
|
||||
|
@ -878,6 +886,7 @@ pub fn game_default() -> Game {
|
|||
name: Some("tea".to_string()),
|
||||
dialogue_id: Some("1".to_string()),
|
||||
colour_id: None,
|
||||
blip: None,
|
||||
},
|
||||
item::key()
|
||||
],
|
||||
|
@ -903,6 +912,8 @@ pub fn game_default() -> Game {
|
|||
id: "a".to_string(),
|
||||
initial_value: "42".to_string(),
|
||||
}],
|
||||
tunes: vec![],
|
||||
blips: vec![],
|
||||
font_data: None,
|
||||
line_endings_crlf: false
|
||||
}
|
||||
|
|
19
src/room.rs
19
src/room.rs
|
@ -24,6 +24,7 @@ pub struct Room {
|
|||
pub endings: Vec<Instance>,
|
||||
/// old method of handling walls - a comma-separated list of tile IDs
|
||||
pub walls: Option<Vec<String>>,
|
||||
pub tune: Option<String>,
|
||||
}
|
||||
|
||||
impl Room {
|
||||
|
@ -45,6 +46,13 @@ impl Room {
|
|||
None => "".to_string(),
|
||||
}
|
||||
}
|
||||
|
||||
fn tune_line(&self) -> String {
|
||||
match &self.tune {
|
||||
Some(id) => optional_data_line("TUNE", Some(id.clone())),
|
||||
None => "".to_string(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<String> for Room {
|
||||
|
@ -59,11 +67,14 @@ impl From<String> for Room {
|
|||
let mut exits: Vec<ExitInstance> = Vec::new();
|
||||
let mut endings: Vec<Instance> = Vec::new();
|
||||
let mut walls = None;
|
||||
let mut tune = None;
|
||||
|
||||
loop {
|
||||
let last_line = lines.pop().unwrap();
|
||||
|
||||
if last_line.starts_with("WAL") {
|
||||
if last_line.starts_with("TUNE") {
|
||||
tune = Some(last_line.replace("TUNE ", ""));
|
||||
} else if last_line.starts_with("WAL") {
|
||||
let last_line = last_line.replace("WAL ", "");
|
||||
let ids: Vec<&str> = last_line.split(',').collect();
|
||||
walls = Some(ids.iter().map(|&id| id.to_string()).collect());
|
||||
|
@ -154,6 +165,7 @@ impl From<String> for Room {
|
|||
exits,
|
||||
endings,
|
||||
walls,
|
||||
tune,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -213,7 +225,7 @@ impl Room {
|
|||
}
|
||||
|
||||
format!(
|
||||
"{} {}\n{}{}{}{}{}{}{}",
|
||||
"{} {}\n{}{}{}{}{}{}{}{}",
|
||||
room_type.to_string(),
|
||||
self.id,
|
||||
tiles,
|
||||
|
@ -222,7 +234,8 @@ impl Room {
|
|||
items,
|
||||
exits,
|
||||
endings,
|
||||
self.palette_line()
|
||||
self.palette_line(),
|
||||
self.tune_line(),
|
||||
)
|
||||
}
|
||||
|
||||
|
|
|
@ -100,9 +100,14 @@ impl Sprite {
|
|||
|
||||
items.reverse();
|
||||
|
||||
let animation_frames = animation_frames_from_str(
|
||||
&lines[1..].join("\n")
|
||||
);
|
||||
let animation_frames = match animation_frames_from_str(&lines[1..].join("\n")) {
|
||||
Ok((frames, _warnings)) => {
|
||||
frames
|
||||
},
|
||||
Err(_e) => {
|
||||
Vec::new()
|
||||
},
|
||||
};
|
||||
|
||||
Ok(Sprite {
|
||||
id,
|
||||
|
|
|
@ -1,9 +1,9 @@
|
|||
Write your game's title here
|
||||
|
||||
# BITSY VERSION 8.4
|
||||
# BITSY VERSION 8.12
|
||||
|
||||
! VER_MAJ 8
|
||||
! VER_MIN 4
|
||||
! VER_MIN 12
|
||||
! ROOM_FORMAT 1
|
||||
! DLG_COMPAT 0
|
||||
! TXT_MODE 0
|
||||
|
|
|
@ -68,6 +68,7 @@ mod test {
|
|||
);
|
||||
}
|
||||
|
||||
#[test] fn test_the_rest_of_your_life() {str(include_str!("test-resources/omnibus/the-rest-of-your-life.bitsy.txt"), "the-rest-of-your-life");}
|
||||
#[test] fn test_0053b32f() {str(include_str!("test-resources/omnibus/0053B32F.bitsy.txt"), "0053B32F");}
|
||||
#[test] fn test_00e45dc5() {str(include_str!("test-resources/omnibus/00E45DC5.bitsy.txt"), "00E45DC5");}
|
||||
#[test] fn test_010beb39() {str(include_str!("test-resources/omnibus/010BEB39.bitsy.txt"), "010BEB39");}
|
||||
|
@ -520,4 +521,5 @@ mod test {
|
|||
#[test] fn test_fe6547de() {str(include_str!("test-resources/omnibus/FE6547DE.bitsy.txt"), "FE6547DE");}
|
||||
#[test] fn test_ff3857ae() {str(include_str!("test-resources/omnibus/FF3857AE.bitsy.txt"), "FF3857AE");}
|
||||
#[test] fn test_ff7bcf9c() {str(include_str!("test-resources/omnibus/FF7BCF9C.bitsy.txt"), "FF7BCF9C");}
|
||||
#[test] fn test_goodbyes() {str(include_str!("test-resources/goodbye_summer.bitsy"), "goodbye_summer");}
|
||||
}
|
||||
|
|
11
src/tile.rs
11
src/tile.rs
|
@ -109,9 +109,14 @@ impl From<String> for Tile {
|
|||
}
|
||||
}
|
||||
|
||||
let animation_frames = animation_frames_from_str(
|
||||
&lines[1..].join("\n")
|
||||
);
|
||||
let animation_frames = match animation_frames_from_str(&lines[1..].join("\n")) {
|
||||
Ok((animation_frames, _warnings)) => {
|
||||
animation_frames
|
||||
},
|
||||
Err(_) => {
|
||||
Vec::new()
|
||||
},
|
||||
};
|
||||
|
||||
Tile {
|
||||
id,
|
||||
|
|
|
@ -0,0 +1,41 @@
|
|||
use std::fmt;
|
||||
use std::fmt::{Formatter};
|
||||
use crate::note::Note;
|
||||
|
||||
/// this seems to be complete as of 23/10/2022. there's no ExtraSlow or whatever
|
||||
#[derive(Debug, Clone, PartialEq)]
|
||||
pub enum Tempo {
|
||||
Slow,
|
||||
Medium,
|
||||
Fast,
|
||||
ExtraFast,
|
||||
}
|
||||
|
||||
impl fmt::Display for Tempo {
|
||||
fn fmt(&self, f: &mut Formatter<'_>) -> fmt::Result {
|
||||
write!(f, "{}", match self {
|
||||
Tempo::Slow => "SLW",
|
||||
Tempo::Medium => "MED",
|
||||
Tempo::Fast => "FST",
|
||||
Tempo::ExtraFast => "XFST",
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, PartialEq)]
|
||||
pub struct Measure {
|
||||
notes: [Note; 32],
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, PartialEq)]
|
||||
pub struct Tune {
|
||||
id: String,
|
||||
// how many measures? should this be a slice? default game data tunes always have 8 measures
|
||||
measures: Vec<Measure>,
|
||||
name: Option<String>,
|
||||
// todo key (this seems confusing, maybe just implement as a non-parsed string for now?)
|
||||
tempo: Tempo,
|
||||
// but what's the contents? enum?
|
||||
arpeggio: Option<String>,
|
||||
// todo sqr (waveform? not sure. maybe just implement as a non-parsed string for now?)
|
||||
}
|
Loading…
Reference in New Issue