implement error handling for game
This commit is contained in:
parent
c47c4205aa
commit
434e98cc60
52
src/game.rs
52
src/game.rs
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@ -2,6 +2,7 @@ use crate::{
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optional_data_line, Avatar, Dialogue, Ending, Font, Item, Palette, Room, Sprite, TextDirection,
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optional_data_line, Avatar, Dialogue, Ending, Font, Item, Palette, Room, Sprite, TextDirection,
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Tile, ToBase36, Variable,
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Tile, ToBase36, Variable,
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};
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};
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use std::error::Error;
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#[derive(Debug, Eq, PartialEq)]
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#[derive(Debug, Eq, PartialEq)]
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pub struct Version {
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pub struct Version {
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@ -39,8 +40,8 @@ pub struct Game {
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pub variables: Vec<Variable>,
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pub variables: Vec<Variable>,
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}
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}
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impl From<String> for Game {
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impl Game {
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fn from(string: String) -> Game {
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fn from(string: String) -> Result<Game, &'static dyn Error> {
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let mut string = format!("{}\n\n", string.trim_matches('\n'));
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let mut string = format!("{}\n\n", string.trim_matches('\n'));
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if string.starts_with("# BITSY VERSION") {
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if string.starts_with("# BITSY VERSION") {
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@ -142,23 +143,25 @@ impl From<String> for Game {
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assert!(avatar.is_some());
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assert!(avatar.is_some());
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let avatar = avatar.unwrap();
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let avatar = avatar.unwrap();
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Game {
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Ok (
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name,
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Game {
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version,
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name,
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room_format,
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version,
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font,
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room_format,
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custom_font,
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font,
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text_direction,
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custom_font,
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palettes,
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text_direction,
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rooms,
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palettes,
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tiles,
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rooms,
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avatar,
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tiles,
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sprites,
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avatar,
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items,
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sprites,
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dialogues,
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items,
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endings,
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dialogues,
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variables,
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endings,
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}
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variables,
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}
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)
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}
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}
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}
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}
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@ -301,7 +304,9 @@ impl Game {
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#[test]
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#[test]
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fn test_game_from_string() {
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fn test_game_from_string() {
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let output = Game::from(include_str!["test-resources/default.bitsy"].to_string());
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let output = Game::from(
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include_str!["test-resources/default.bitsy"].to_string()
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).unwrap();
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let expected = crate::mock::game_default();
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let expected = crate::mock::game_default();
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@ -412,7 +417,7 @@ fn test_bitsy_omnibus() {
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println!("Testing: {}...", path.display());
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println!("Testing: {}...", path.display());
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let game_data = std::fs::read_to_string(path).unwrap();
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let game_data = std::fs::read_to_string(path).unwrap();
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let game = Game::from(game_data.clone());
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let game = Game::from(game_data.clone()).unwrap();
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assert_eq!(
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assert_eq!(
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game.to_string().trim_matches('\n'),
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game.to_string().trim_matches('\n'),
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game_data.trim_matches('\n')
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game_data.trim_matches('\n')
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@ -424,7 +429,10 @@ fn test_bitsy_omnibus() {
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#[test]
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#[test]
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fn test_arabic() {
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fn test_arabic() {
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let game = Game::from(include_str!("test-resources/arabic.bitsy").to_string());
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let game = Game::from(
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include_str!("test-resources/arabic.bitsy").to_string()
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).unwrap();
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assert_eq!(game.font, Font::Arabic);
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assert_eq!(game.font, Font::Arabic);
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assert_eq!(game.text_direction, TextDirection::RightToLeft);
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assert_eq!(game.text_direction, TextDirection::RightToLeft);
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}
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}
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