update todo
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@ -40,8 +40,8 @@ some more practical uses would be things like:
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* implement Result return types on ::from functions so that we can handle errors
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* replace Image with Vec<u8> or something. seems like a pointless abstraction.
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* replace game avatar with helper functions to get and set the sprite with an ID of A
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* implement PartialEq for tiles etc. for the sake of checking for duplicate tiles?
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* dedupe functions for tiles, sprites, etc.
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* implement PartialEq for sprites, items etc. for deduplication
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* global dedupe function and dedupe functions for sprites, items etc.
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* tests for merge function
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* all sprites from the merged game get placed in their respective game's Room 0
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* exits in merged rooms do not work - the on-screen position is correct, but the room ID is wrong
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