more testing
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0414fe757a
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2e5d063371
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@ -364,6 +364,7 @@ fn test_bitsy_omnibus() {
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"src/test-resources/omnibus/14C48FA0.bitsy.txt".to_string(),
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"src/test-resources/omnibus/C63A0633.bitsy.txt".to_string(),
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"src/test-resources/omnibus/C63A0633.bitsy.txt".to_string(),
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"src/test-resources/omnibus/013B3CDE.bitsy.txt".to_string(), // NaN in image
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// this one has font data appended to the end of the game data - is this valid?
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"src/test-resources/omnibus/4B4EB988.bitsy.txt".to_string(),
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@ -372,6 +373,7 @@ fn test_bitsy_omnibus() {
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"src/test-resources/omnibus/11018B25.bitsy.txt".to_string(),
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"src/test-resources/omnibus/FEC6E602.bitsy.txt".to_string(),
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"src/test-resources/omnibus/3E8C3022.bitsy.txt".to_string(),
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"src/test-resources/omnibus/F08D7D88.bitsy.txt".to_string(),
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// has an ending position of -1
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"src/test-resources/omnibus/593BD9A6.bitsy.txt".to_string(),
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@ -382,6 +384,11 @@ fn test_bitsy_omnibus() {
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// something going on with dialogues? todo investigate
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"src/test-resources/omnibus/807805CC.bitsy.txt".to_string(),
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"src/test-resources/omnibus/C36E27E5.bitsy.txt".to_string(),
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"src/test-resources/omnibus/354DA56F.bitsy.txt".to_string(),
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// this avatar has `ITM 0 1` - can the player start with an item? todo investigate
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"src/test-resources/omnibus/CC5085BE.bitsy.txt".to_string(),
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"src/test-resources/omnibus/20D06BD1.bitsy.txt".to_string(),
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];
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let mut passes = 0;
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