Format Rust code using rustfmt

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github-actions[bot] 2020-04-18 17:08:16 +00:00 committed by GitHub
parent f550c3696f
commit 1e0c129dca
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GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 20 additions and 28 deletions

View File

@ -12,9 +12,7 @@ fn main() {
.nth(2)
.expect("No output path specified. Usage: `smiley infile outfile`");
let mut game = Game::from(
fs::read_to_string(input_file).unwrap()
).unwrap();
let mut game = Game::from(fs::read_to_string(input_file).unwrap()).unwrap();
game.avatar.animation_frames = vec![Image {
pixels: vec![

View File

@ -143,8 +143,7 @@ impl Game {
assert!(avatar.is_some());
let avatar = avatar.unwrap();
Ok (
Game {
Ok(Game {
name,
version,
room_format,
@ -160,8 +159,7 @@ impl Game {
dialogues,
endings,
variables,
}
)
})
}
}
@ -304,9 +302,7 @@ impl Game {
#[test]
fn test_game_from_string() {
let output = Game::from(
include_str!["test-resources/default.bitsy"].to_string()
).unwrap();
let output = Game::from(include_str!["test-resources/default.bitsy"].to_string()).unwrap();
let expected = crate::mock::game_default();
@ -429,9 +425,7 @@ fn test_bitsy_omnibus() {
#[test]
fn test_arabic() {
let game = Game::from(
include_str!("test-resources/arabic.bitsy").to_string()
).unwrap();
let game = Game::from(include_str!("test-resources/arabic.bitsy").to_string()).unwrap();
assert_eq!(game.font, Font::Arabic);
assert_eq!(game.text_direction, TextDirection::RightToLeft);