import init, {load_default_game_data, add_tiles} from './pkg/bitsy_tiles.js'; // stolen from https://ourcodeworld.com/articles/read/189/how-to-create-a-file-and-generate-a-download-with-javascript-in-the-browser-without-a-server function download(filename, text) { let element = document.createElement('a'); element.setAttribute('href', 'data:text/plain;charset=utf-8,' + encodeURIComponent(text)); element.setAttribute('download', filename); element.style.display = 'none'; document.body.appendChild(element); element.click(); document.body.removeChild(element); } function el(id) { return document.getElementById(id); } function pagination(e) { const parent = e.target.parentNode; parent.style.display = "none"; if (e.target.classList.contains("next")) { parent.nextSibling.style.display = "block"; } else if (e.target.classList.contains("prev")) { parent.previousSibling.style.display = "block"; } else if (e.target.classList.contains("start")) { document.getElementById("start").style.display = "block"; } } function readFile(input, callback, type = "text") { if (input.files && input.files[0]) { let reader = new FileReader(); reader.onload = callback; if (type === "text") { reader.readAsText(input.files[0]); } else { reader.readAsDataURL(input.files[0]); } } } async function run() { await init(); const buttonAddImage = el("add"); const buttonDownload = el("download"); const buttonGameDataProceed = el("game-data-next"); const buttonImportGame = el("import"); const buttonLoadGame = el("load"); const buttonNewGame = el("new"); const inputPrefix = el("prefix"); const imagePreview = el("preview"); const resetButton = el("reset"); const spanTileNamePreview = el("tile-name-preview") const textareaGameDataInput = el("game-data"); const textareaGameDataOutput = el("output"); // hide all pages except start page for (let page of document.getElementsByClassName('page')) { page.style.display = "none"; } el("start").style.display = "block"; for (let pageButton of document.getElementsByClassName("pagination")) { pageButton.addEventListener('click', pagination); pageButton.addEventListener('touchend', pagination); } function new_game() { textareaGameDataInput.value = load_default_game_data(); checkGameData(); // we don't need to look at the default game data, so skip ahead to the image page buttonGameDataProceed.click(); } function clear_game() { textareaGameDataInput.value = ""; checkGameData(); } buttonNewGame.addEventListener("click", new_game); buttonNewGame.addEventListener("touchend", new_game); buttonLoadGame.addEventListener("click", clear_game); buttonLoadGame.addEventListener("touchend", clear_game); // handle game data and image el("game").addEventListener("change", function() { readFile(this, function (e) { textareaGameDataInput.value = e.target.result; checkGameData(); }, "text"); }); function checkGameData() { if (textareaGameDataInput.value.length > 0) { buttonGameDataProceed.removeAttribute("disabled"); } else { buttonGameDataProceed.setAttribute("disabled", "disabled"); } } textareaGameDataInput.addEventListener("change", checkGameData); textareaGameDataInput.addEventListener("keyup", checkGameData); checkGameData(); imagePreview.style.display = "none"; el('image').addEventListener('change', function () { readFile(this, function (e) { imagePreview.src = e.target.result; imagePreview.style.display = "initial" }, "image"); }); function handleTilePrefix() { if (this.value) { spanTileNamePreview.innerText = `'${this.value} 1' etc.` } else { spanTileNamePreview.innerText = "'forest 1' etc." } } inputPrefix.addEventListener("keyup", handleTilePrefix); inputPrefix.addEventListener("change", handleTilePrefix); handleTilePrefix(); function addTiles() { let image = el("preview").getAttribute("src"); let gameData = el("game-data").value; let prefix = el("prefix").value; textareaGameDataOutput.value = add_tiles(gameData, image, prefix); } buttonImportGame.addEventListener("click", addTiles); buttonImportGame.addEventListener("touchend", addTiles); function handleDownload() { download("output.bitsy", textareaGameDataOutput.value); } buttonDownload.addEventListener("click", handleDownload); buttonDownload.addEventListener("touchend", handleDownload); function addImage() { textareaGameDataInput.value = textareaGameDataOutput.value; textareaGameDataOutput.value = ""; } buttonAddImage.addEventListener("click", addImage); buttonAddImage.addEventListener("touchend", addImage); function reset() { clear_game(); imagePreview.removeAttribute("src"); } resetButton.addEventListener("click", reset); resetButton.addEventListener("touchend", reset); } run();