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5 changed files with 86 additions and 200 deletions

1
.gitignore vendored
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@ -5,4 +5,3 @@
/examples/ /examples/
/tilesy.zip /tilesy.zip
/.idea/ /.idea/
/dist/

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@ -1,19 +1,27 @@
[package] [package]
name = "tilesy" name = "tilesy"
version = "0.72.0" version = "0.1.0"
description = "a tilesheet importer for the Bitsy game engine" description = "a tilesheet importer for the Bitsy game engine"
authors = ["Max Bradbury <max@tinybird.info>"] authors = ["Max Bradbury <max@tinybird.info>"]
edition = "2018" edition = "2018"
license = "MIT" license = "MIT"
repository = "https://tinybird.dev/max/tilesy"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html # See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[lib] [lib]
crate-type = ["cdylib"] crate-type = ["cdylib", "rlib"]
[dependencies] [dependencies]
"base64" = "^0.12.3" "base64" = "^0.12.3"
"bitsy-parser" = "^0.72.3" "bitsy-parser" = "^0.72.0"
"image" = "^0.23.7" "image" = "^0.23.7"
"lazy_static" = "^1.4.0" "wasm-bindgen" = "^0.2.64"
"wasm-bindgen" = "=0.2.64" # newer versions are bugged...
[dependencies.web-sys]
version = "^0.3.4"
features = [
'Document',
'Element',
'HtmlElement',
'Node',
'Window',
]

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@ -1,7 +1,5 @@
#! /usr/bin/env bash #! /usr/bin/env bash
./build.sh ./build.sh
rm -rf dist zip -r tilesy.zip README.md index.html script.js background.png pkg/ includes/
mkdir dist butler push tilesy.zip ruin/tilesy:html
cp -r README.md LICENSE index.html script.js background.png pkg includes dist
butler push dist ruin/tilesy:html

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@ -1,19 +1,4 @@
import init, { import init, {load_default_game_data, add_tiles} from './pkg/bitsy_tiles.js';
add_tiles,
load_image,
load_game,
load_default_game,
output,
set_prefix,
set_invert,
set_flip,
set_mirror,
set_rotate
} from './pkg/tilesy.js';
if (typeof WebAssembly !== "object") {
document.getElementById("start").innerText = "Sorry - your browser does not support WebAssembly";
}
// stolen from https://ourcodeworld.com/articles/read/189/how-to-create-a-file-and-generate-a-download-with-javascript-in-the-browser-without-a-server // stolen from https://ourcodeworld.com/articles/read/189/how-to-create-a-file-and-generate-a-download-with-javascript-in-the-browser-without-a-server
function download(filename, text) { function download(filename, text) {
@ -90,8 +75,7 @@ async function run() {
} }
function new_game() { function new_game() {
load_default_game() textareaGameDataInput.value = load_default_game_data();
textareaGameDataInput.value = output();
checkGameData(); checkGameData();
// we don't need to look at the default game data, so skip ahead to the image page // we don't need to look at the default game data, so skip ahead to the image page
buttonGameDataProceed.click(); buttonGameDataProceed.click();
@ -112,7 +96,6 @@ async function run() {
el("game").addEventListener("change", function() { el("game").addEventListener("change", function() {
readFile(this, function (e) { readFile(this, function (e) {
textareaGameDataInput.value = e.target.result; textareaGameDataInput.value = e.target.result;
console.log(load_game(e.target.result));
checkGameData(); checkGameData();
}, "text"); }, "text");
}); });
@ -134,14 +117,24 @@ async function run() {
el('image').addEventListener('change', function () { el('image').addEventListener('change', function () {
readFile(this, function (e) { readFile(this, function (e) {
imagePreview.src = e.target.result; imagePreview.src = e.target.result;
imagePreview.style.display = "initial"; imagePreview.style.display = "initial"
console.log(load_image(imagePreview.getAttribute("src")));
}, "image"); }, "image");
}); });
function addTiles() { function addTiles() {
console.log(add_tiles()); let image = imagePreview.getAttribute("src");
textareaGameDataOutput.value = output(); let gameData = textareaGameDataInput.value;
let prefix = inputPrefix.value;
textareaGameDataOutput.value = add_tiles(
gameData,
image,
prefix,
checkboxInvertTiles.checked,
checkboxFlipTiles.checked,
checkboxMirrorTiles.checked,
checkboxRotateTiles.checked
);
} }
buttonImportGame.addEventListener("click", addTiles); buttonImportGame.addEventListener("click", addTiles);
@ -163,26 +156,6 @@ async function run() {
buttonAddImage.addEventListener("click", addImage); buttonAddImage.addEventListener("click", addImage);
buttonAddImage.addEventListener("touchend", addImage); buttonAddImage.addEventListener("touchend", addImage);
inputPrefix.addEventListener("change", () => {
set_prefix(inputPrefix.value);
})
checkboxInvertTiles.addEventListener("change", () => {
set_invert(checkboxInvertTiles.checked);
});
checkboxFlipTiles.addEventListener("change", () => {
set_flip(checkboxFlipTiles.checked);
});
checkboxMirrorTiles.addEventListener("change", () => {
set_mirror(checkboxMirrorTiles.checked);
});
checkboxRotateTiles.addEventListener("change", () => {
set_rotate(checkboxRotateTiles.checked);
});
function reset() { function reset() {
clear_game(); clear_game();
imagePreview.removeAttribute("src"); imagePreview.removeAttribute("src");

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@ -1,35 +1,14 @@
use bitsy_parser::game::Game; use bitsy_parser::game::Game;
use bitsy_parser::image::Image; use bitsy_parser::image::Image;
use bitsy_parser::tile::Tile; use bitsy_parser::tile::Tile;
use image::{GenericImageView, Pixel, DynamicImage}; use image::{GenericImageView, Pixel};
use lazy_static::lazy_static;
use std::sync::Mutex;
use wasm_bindgen::prelude::*; use wasm_bindgen::prelude::*;
const SD: u32 = 8; const SD: u32 = 8;
struct State { #[wasm_bindgen]
game: Option<Game>, pub fn load_default_game_data() -> String {
image: Option<DynamicImage>, bitsy_parser::mock::game_default().to_string()
prefix: String,
invert: bool,
flip: bool,
mirror: bool,
rotate: bool,
}
lazy_static! {
static ref STATE: Mutex<State> = Mutex::new(
State {
game: None,
image: None,
prefix: "".to_string(),
invert: false,
flip: false,
mirror: false,
rotate: false,
}
);
} }
fn tile_name(prefix: &str, index: &u32) -> Option<String> { fn tile_name(prefix: &str, index: &u32) -> Option<String> {
@ -40,108 +19,40 @@ fn tile_name(prefix: &str, index: &u32) -> Option<String> {
} }
} }
#[wasm_bindgen] /// image is a base64-encoded string
pub fn load_default_game() {
let mut state = STATE.lock().unwrap();
state.game = Some(bitsy_parser::mock::game_default());
}
#[wasm_bindgen]
pub fn load_game(game_data: String) -> String {
let result = Game::from(game_data);
let mut state = STATE.lock().unwrap();
match result {
Ok(game) => {
state.game = Some(game);
"".to_string()
},
_ => {
state.game = None;
format!("{}", result.err().unwrap())
}
}
}
#[wasm_bindgen]
pub fn load_image(image_base64: String) -> String {
let mut state = STATE.lock().expect("Couldn't lock application state");
let image_base64: Vec<&str> = image_base64.split("base64,").collect();
let image_base64 = image_base64[1];
match base64::decode(image_base64) {
Ok(image) => {
match image::load_from_memory(image.as_ref()) {
Ok(image) => {
state.image = Some(image);
"OK"
},
_ => {
state.image = None;
"Couldn't load image"
}
}
},
_ => {
state.image = None;
"Couldn't decode image"
}
}.to_string()
}
#[wasm_bindgen]
pub fn set_prefix(prefix: String) {
let mut state = STATE.lock().unwrap();
state.prefix = prefix;
}
#[wasm_bindgen]
pub fn set_invert(invert: bool) {
let mut state = STATE.lock().unwrap();
state.invert = invert;
}
#[wasm_bindgen]
pub fn set_flip(flip: bool) {
let mut state = STATE.lock().unwrap();
state.flip = flip;
}
#[wasm_bindgen]
pub fn set_mirror(mirror: bool) {
let mut state = STATE.lock().unwrap();
state.mirror = mirror;
}
#[wasm_bindgen]
pub fn set_rotate(rotate: bool) {
let mut state = STATE.lock().unwrap();
state.rotate = rotate;
}
/// prefix will be ignored if empty /// prefix will be ignored if empty
#[wasm_bindgen] #[wasm_bindgen]
pub fn add_tiles() -> String { pub fn add_tiles(
let mut state = STATE.lock().expect("Couldn't lock application state"); game_data: String,
image: String,
if state.game.is_none() { prefix: String,
return "No game data loaded".to_string(); invert: bool,
flip: bool,
mirror: bool,
rotate: bool
) -> String {
let game = Game::from(game_data);
if game.is_err() {
return format!("Couldn't parse game data");
} }
let mut game = game.unwrap();
let mut game = state.game.clone().unwrap(); let image: Vec<&str> = image.split("base64,").collect();
let image = image[1];
if state.image.is_none() { let image = base64::decode(image);
return "No image loaded".to_string(); if image.is_err() {
return format!("Couldn't decode image");
} }
let image = image.unwrap();
let image = image::load_from_memory(image.as_ref());
if image.is_err() {
return format!("Couldn't load image");
}
let image = image.unwrap();
let width = state.image.as_ref().unwrap().width(); let width = image.width();
let height = state.image.as_ref().unwrap().height(); let height = image.height();
let columns = (width as f64 / SD as f64).floor() as u32; let columns = (width as f64 / SD as f64).floor() as u32;
let rows = (height as f64 / SD as f64).floor() as u32; let rows = (height as f64 / SD as f64).floor() as u32;
@ -153,7 +64,7 @@ pub fn add_tiles() -> String {
for y in (row * SD)..((row + 1) * SD) { for y in (row * SD)..((row + 1) * SD) {
for x in (column * SD)..((column + 1) * SD) { for x in (column * SD)..((column + 1) * SD) {
let pixel = state.image.as_ref().unwrap().get_pixel(x, y).to_rgb(); let pixel = image.get_pixel(x, y).to_rgb();
let total = pixel[0] as u32 + pixel[1] as u32 + pixel[2] as u32; let total = pixel[0] as u32 + pixel[1] as u32 + pixel[2] as u32;
// is each channel brighter than 128/255 on average? // is each channel brighter than 128/255 on average?
pixels.push(if total >= 384 {1} else {0}); pixels.push(if total >= 384 {1} else {0});
@ -161,9 +72,9 @@ pub fn add_tiles() -> String {
} }
let tile = Tile { let tile = Tile {
// "0" will get overwritten to a new, safe tile ID /// "0" will get overwritten to a new, safe tile ID
id: "0".to_string(), id: "0".to_string(),
name: tile_name(&state.prefix, &tile_index), name: tile_name(&prefix, &tile_index),
wall: None, wall: None,
animation_frames: vec![Image { pixels }], animation_frames: vec![Image { pixels }],
colour_id: None colour_id: None
@ -175,7 +86,7 @@ pub fn add_tiles() -> String {
tile_index += 1; tile_index += 1;
} }
if state.invert { if invert {
let mut inverted = tile.clone(); let mut inverted = tile.clone();
inverted.invert(); inverted.invert();
@ -188,7 +99,7 @@ pub fn add_tiles() -> String {
} }
} }
if state.flip { if flip {
let mut flipped = tile.clone(); let mut flipped = tile.clone();
flipped.flip(); flipped.flip();
@ -201,7 +112,7 @@ pub fn add_tiles() -> String {
} }
} }
if state.mirror { if mirror {
let mut mirrored = tile.clone(); let mut mirrored = tile.clone();
mirrored.mirror(); mirrored.mirror();
@ -214,7 +125,7 @@ pub fn add_tiles() -> String {
} }
} }
if state.rotate { if rotate {
for i in 1..4 { for i in 1..4 {
let mut rotated = tile.clone(); let mut rotated = tile.clone();
@ -235,32 +146,29 @@ pub fn add_tiles() -> String {
} }
game.dedupe_tiles(); game.dedupe_tiles();
game.to_string()
state.game = Some(game.to_owned());
"OK".to_string()
}
#[wasm_bindgen]
pub fn output() -> String {
let state = STATE.lock().unwrap();
match &state.game {
Some(game) => game.to_string(),
None => "No game loaded".to_string(),
}
} }
#[cfg(test)] #[cfg(test)]
mod test { mod test {
use crate::{add_tiles, load_image, load_default_game, output}; use crate::add_tiles;
#[test] #[test]
fn example() { fn example() {
load_default_game(); let game_data = bitsy_parser::mock::game_default().to_string();
load_image(include_str!("test-resources/test.png.base64").to_string()); let image = include_str!("test-resources/test.png.base64").to_string();
add_tiles();
assert_eq!(output(), include_str!("test-resources/expected.bitsy")); let output = add_tiles(
game_data,
image,
"".to_string(),
false,
false,
false,
false
);
let expected = include_str!("test-resources/expected.bitsy");
assert_eq!(output, expected);
} }
} }