diff --git a/README.md b/README.md index f8253fe..21b1b69 100644 --- a/README.md +++ b/README.md @@ -2,6 +2,12 @@ import tile sheets into Bitsy games. +## about + +© Max Bradbury 2020. released under the MIT license. +uses my own [bitsy-parser](https://crates.io/crates/bitsy-parser) library +and the delightful [wasm-pack](https://crates.io/crates/wasm-pack). + ## usage you will need an image, and optionally, a Bitsy game to add your tiles to. @@ -37,3 +43,10 @@ it is not the same thing and will not parse correctly. * draw your own tile sheet in your favourite paint program e.g. [Aseprite](https://dacap.itch.io/aseprite) * "borrow" tiles from an existing game that uses 8×8 tiles, for example any NES or Gameboy game * import an unusual image and see what kind of game you can make with the resulting tiles + +## help + +this tool requires Javascript and WebAssembly, and may not work in all browsers. + +if you encounter any issues, please [email me](mailto:max@tinybird.info) +with a good description of the problem and (if applicable) any errors in your browser's console.