Commit Graph

19 Commits

Author SHA1 Message Date
synth-ruiner 6e14842500 make 'never'/'always' clickable 2018-01-26 19:26:53 +00:00
synth-ruiner 68052f4636 yaaaay 2018-01-26 19:11:41 +00:00
synth-ruiner 0cfef1f5fc compare tiles properly 2018-01-26 19:03:41 +00:00
synth-ruiner 4af4d7ac7d write new tiles to game data 2017-12-29 19:13:28 +00:00
synth-ruiner e0420606d9 don't create duplicate tiles 2017-12-29 17:25:27 +00:00
synth-ruiner 948fccb5a3 allow for creating new tiles
(does not yet add to game data)
2017-12-29 15:49:18 +00:00
synth-ruiner e2d5d33ac7 actually select the first palette on first run 2017-12-27 20:44:16 +00:00
synth-ruiner fdd869653a don't change palette on game data update if not necessary 2017-12-27 20:39:35 +00:00
synth-ruiner 7d31e398c6 handle animated tiles 2017-12-27 17:38:13 +00:00
synth-ruiner c79cca778f clamp rgb values to 0-255 2017-12-27 17:03:27 +00:00
synth-ruiner 002863b88a don't change current palette when editing a different palette 2017-12-24 20:36:39 +00:00
synth-ruiner 648143b7a0 "fix" output canvas and data export
still not sure why pixels are inverse at some point
also tidied up a few things
report palette switch bug
2017-12-24 18:14:16 +00:00
synth-ruiner 44ee5b874e allow for background-only ("no tile") 2017-12-24 18:12:46 +00:00
synth-ruiner 1c375b392c fixed room name 2017-12-24 12:09:54 +00:00
synth-ruiner 984c639309 write room to bitsy data 2017-12-24 00:47:00 +00:00
synth-ruiner 59ea882e9a allow palette changes when loading game data 2017-12-23 22:33:31 +00:00
synth-ruiner 2134e4fe35 don't throw an error if no tile data is found 2017-12-23 21:17:57 +00:00
synth-ruiner d887e1e8eb fix garbled room output 2017-12-23 20:20:55 +00:00
synth-ruiner 4aba77b104 move stuff to includes 2017-12-23 16:45:27 +00:00