Commit Graph

39 Commits

Author SHA1 Message Date
Max Bradbury fd7cfbe15c correct number of newlines between tile and sprite data 2020-04-30 08:07:10 +01:00
Max Bradbury 96bd2a9dec var -> let 2020-04-30 08:06:32 +01:00
Max Bradbury c554a2311a update jquery 2020-04-30 08:00:46 +01:00
synth_ruiner ed714df4cd fix palette matching regex 2019-03-31 14:23:58 +01:00
synth_ruiner 7d0bbed6d5 fix image rendering on firefox 2019-03-26 20:11:43 +00:00
synth-ruiner fa3e22f2fa Bitsy default game data 2018-11-07 19:04:17 +00:00
synth-ruiner 25c0e53696 better room ID handling (needs testing) 2018-05-08 21:30:26 +01:00
synth-ruiner 341f27ac11 apparently consts are only for later versions of js? idk 2018-05-08 21:29:37 +01:00
synth-ruiner d18cec5c13 name tiles "roomname n" e.g. Bedroom 1 for easier searching 2018-04-28 14:17:29 +01:00
synth-ruiner a278c99316 fix game data upload button :|
add padding to bottom of sections properly
2018-03-03 14:40:57 +00:00
synth-ruiner fa86712137 add padding to bottom of sections 2018-03-03 12:49:39 +00:00
synth-ruiner 0c8e2d2163 tidy up script 2018-03-03 12:40:19 +00:00
synth-ruiner 93abf1cfcc more responsive styling 2018-03-03 11:55:42 +00:00
synth-ruiner da05c45031 make file inputs match 2018-03-03 09:28:15 +00:00
synth-ruiner fa7ab9a25f don't crash if the user clears the game data field 2018-03-03 09:21:28 +00:00
synth-ruiner 10aa4a7d1f oops, actually update tile match threshold
not just the slider
2018-02-27 23:18:51 +00:00
synth-ruiner b20beba387 better tangerine palette 2018-02-27 23:01:19 +00:00
synth-ruiner 6e14842500 make 'never'/'always' clickable 2018-01-26 19:26:53 +00:00
synth-ruiner 68052f4636 yaaaay 2018-01-26 19:11:41 +00:00
synth-ruiner 0cfef1f5fc compare tiles properly 2018-01-26 19:03:41 +00:00
synth-ruiner 4af4d7ac7d write new tiles to game data 2017-12-29 19:13:28 +00:00
synth-ruiner e0420606d9 don't create duplicate tiles 2017-12-29 17:25:27 +00:00
synth-ruiner 948fccb5a3 allow for creating new tiles
(does not yet add to game data)
2017-12-29 15:49:18 +00:00
synth-ruiner e2d5d33ac7 actually select the first palette on first run 2017-12-27 20:44:16 +00:00
synth-ruiner fdd869653a don't change palette on game data update if not necessary 2017-12-27 20:39:35 +00:00
synth-ruiner 7d31e398c6 handle animated tiles 2017-12-27 17:38:13 +00:00
synth-ruiner c79cca778f clamp rgb values to 0-255 2017-12-27 17:03:27 +00:00
synth-ruiner 002863b88a don't change current palette when editing a different palette 2017-12-24 20:36:39 +00:00
synth-ruiner 648143b7a0 "fix" output canvas and data export
still not sure why pixels are inverse at some point
also tidied up a few things
report palette switch bug
2017-12-24 18:14:16 +00:00
synth-ruiner 44ee5b874e allow for background-only ("no tile") 2017-12-24 18:12:46 +00:00
synth-ruiner 1c375b392c fixed room name 2017-12-24 12:09:54 +00:00
synth-ruiner 984c639309 write room to bitsy data 2017-12-24 00:47:00 +00:00
synth-ruiner 3425659d70 rearrange things 2017-12-23 23:34:17 +00:00
synth-ruiner 59ea882e9a allow palette changes when loading game data 2017-12-23 22:33:31 +00:00
synth-ruiner 2134e4fe35 don't throw an error if no tile data is found 2017-12-23 21:17:57 +00:00
synth-ruiner 6c0e705005 styled links 2017-12-23 21:17:31 +00:00
synth-ruiner b2f1c6e5aa re-style output bit 2017-12-23 20:41:40 +00:00
synth-ruiner d887e1e8eb fix garbled room output 2017-12-23 20:20:55 +00:00
synth-ruiner 4aba77b104 move stuff to includes 2017-12-23 16:45:27 +00:00