Max Bradbury
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bf17c08909
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wip (wasm isn't compiling)
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2020-10-30 17:50:03 +00:00 |
Max Bradbury
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72dbff8d5e
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?
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2020-10-08 17:41:41 +01:00 |
Max Bradbury
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fd7cfbe15c
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correct number of newlines between tile and sprite data
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2020-04-30 08:07:10 +01:00 |
Max Bradbury
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96bd2a9dec
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var -> let
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2020-04-30 08:06:32 +01:00 |
Max Bradbury
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c554a2311a
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update jquery
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2020-04-30 08:00:46 +01:00 |
synth_ruiner
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ed714df4cd
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fix palette matching regex
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2019-03-31 14:23:58 +01:00 |
synth_ruiner
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7d0bbed6d5
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fix image rendering on firefox
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2019-03-26 20:11:43 +00:00 |
synth-ruiner
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fa3e22f2fa
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Bitsy default game data
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2018-11-07 19:04:17 +00:00 |
synth-ruiner
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25c0e53696
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better room ID handling (needs testing)
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2018-05-08 21:30:26 +01:00 |
synth-ruiner
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341f27ac11
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apparently consts are only for later versions of js? idk
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2018-05-08 21:29:37 +01:00 |
synth-ruiner
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d18cec5c13
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name tiles "roomname n" e.g. Bedroom 1 for easier searching
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2018-04-28 14:17:29 +01:00 |
synth-ruiner
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a278c99316
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fix game data upload button :|
add padding to bottom of sections properly
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2018-03-03 14:40:57 +00:00 |
synth-ruiner
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fa86712137
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add padding to bottom of sections
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2018-03-03 12:49:39 +00:00 |
synth-ruiner
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0c8e2d2163
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tidy up script
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2018-03-03 12:40:19 +00:00 |
synth-ruiner
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93abf1cfcc
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more responsive styling
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2018-03-03 11:55:42 +00:00 |
synth-ruiner
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da05c45031
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make file inputs match
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2018-03-03 09:28:15 +00:00 |
synth-ruiner
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fa7ab9a25f
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don't crash if the user clears the game data field
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2018-03-03 09:21:28 +00:00 |
synth-ruiner
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10aa4a7d1f
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oops, actually update tile match threshold
not just the slider
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2018-02-27 23:18:51 +00:00 |
synth-ruiner
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b20beba387
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better tangerine palette
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2018-02-27 23:01:19 +00:00 |
synth-ruiner
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6e14842500
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make 'never'/'always' clickable
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2018-01-26 19:26:53 +00:00 |
synth-ruiner
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68052f4636
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yaaaay
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2018-01-26 19:11:41 +00:00 |
synth-ruiner
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0cfef1f5fc
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compare tiles properly
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2018-01-26 19:03:41 +00:00 |
synth-ruiner
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4af4d7ac7d
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write new tiles to game data
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2017-12-29 19:13:28 +00:00 |
synth-ruiner
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e0420606d9
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don't create duplicate tiles
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2017-12-29 17:25:27 +00:00 |
synth-ruiner
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948fccb5a3
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allow for creating new tiles
(does not yet add to game data)
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2017-12-29 15:49:18 +00:00 |
synth-ruiner
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e2d5d33ac7
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actually select the first palette on first run
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2017-12-27 20:44:16 +00:00 |
synth-ruiner
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fdd869653a
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don't change palette on game data update if not necessary
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2017-12-27 20:39:35 +00:00 |
synth-ruiner
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7d31e398c6
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handle animated tiles
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2017-12-27 17:38:13 +00:00 |
synth-ruiner
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c79cca778f
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clamp rgb values to 0-255
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2017-12-27 17:03:27 +00:00 |
synth-ruiner
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002863b88a
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don't change current palette when editing a different palette
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2017-12-24 20:36:39 +00:00 |
synth-ruiner
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648143b7a0
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"fix" output canvas and data export
still not sure why pixels are inverse at some point
also tidied up a few things
report palette switch bug
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2017-12-24 18:14:16 +00:00 |
synth-ruiner
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44ee5b874e
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allow for background-only ("no tile")
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2017-12-24 18:12:46 +00:00 |
synth-ruiner
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1c375b392c
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fixed room name
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2017-12-24 12:09:54 +00:00 |
synth-ruiner
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984c639309
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write room to bitsy data
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2017-12-24 00:47:00 +00:00 |
synth-ruiner
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3425659d70
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rearrange things
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2017-12-23 23:34:17 +00:00 |
synth-ruiner
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59ea882e9a
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allow palette changes when loading game data
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2017-12-23 22:33:31 +00:00 |
synth-ruiner
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2134e4fe35
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don't throw an error if no tile data is found
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2017-12-23 21:17:57 +00:00 |
synth-ruiner
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6c0e705005
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styled links
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2017-12-23 21:17:31 +00:00 |
synth-ruiner
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b2f1c6e5aa
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re-style output bit
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2017-12-23 20:41:40 +00:00 |
synth-ruiner
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d887e1e8eb
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fix garbled room output
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2017-12-23 20:20:55 +00:00 |
synth-ruiner
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4aba77b104
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move stuff to includes
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2017-12-23 16:45:27 +00:00 |