From ee3d04a0b602da8fba9b40d2f5b9673287f3392e Mon Sep 17 00:00:00 2001 From: synth-ruiner Date: Sat, 24 Feb 2018 21:52:54 +0000 Subject: [PATCH] updated readme --- readme.md | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/readme.md b/readme.md index 56a6a06..2148fe7 100644 --- a/readme.md +++ b/readme.md @@ -40,6 +40,10 @@ if (src.match(/^(https)?:\/\/|^\/\//)) { if (src.match(/^(file|https)?:\/\/|^\/\//)) { ``` +## bugs + +* does not work on ipad (can't scroll to the right?) + ## to do * make it clear that the user can paste in their own game data @@ -50,6 +54,7 @@ if (src.match(/^(file|https)?:\/\/|^\/\//)) { * animate animated tiles * profile script performance and optimise where most needed * make brightness slider trigger redraw every so often while being dragged, instead of waiting until drag stop +* add up/down arrows to the brightness slider for incremental tweaks ## could do @@ -66,4 +71,5 @@ if (src.match(/^(file|https)?:\/\/|^\/\//)) { * optionally add inverted versions of existing tiles if they are a better match * make new tiles out of fragments of existing tiles instead of directly copying from bitmap * allow user to zoom out so the image is letterboxed/windowboxed/etc. -* break up rendering into separate preview and output modes (would be good to have a throttled preview for brightness slider adjustments and then a debounced tile render) \ No newline at end of file +* break up rendering into separate preview and output modes (would be good to have a throttled preview for brightness slider adjustments and then a debounced tile render) +* add 'invert' function? \ No newline at end of file