name tiles "roomname n" e.g. Bedroom 1 for easier searching

This commit is contained in:
synth-ruiner 2018-04-28 14:17:29 +01:00
parent 60f83416a7
commit d18cec5c13
2 changed files with 4 additions and 3 deletions

View File

@ -521,13 +521,15 @@ $(document).ready(function() {
var newTiles = _.filter(bitsyData.tiles, 'new'); var newTiles = _.filter(bitsyData.tiles, 'new');
var tileText = ""; var tileText = "";
_.each(newTiles, function(tile) { _.each(newTiles, function(tile, n) {
tileText += "TIL " + tile.name + "\n"; //again, rename tile name to id... tileText += "TIL " + tile.name + "\n"; //again, rename tile name to id...
_.each(tile.bitmap, function(row) { _.each(tile.bitmap, function(row) {
tileText += row.join('') + "\n"; tileText += row.join('') + "\n";
}); });
tileText += "NAME " + newRoomName + " " + (n + 1) + "\n";
// don't need to worry about animation right now // don't need to worry about animation right now
tileText += "\n"; tileText += "\n";

View File

@ -83,4 +83,3 @@ if (src.match(/^(file|https)?:\/\/|^\/\//)) {
* break up rendering into separate preview and output modes (would be good to have a throttled preview for brightness slider adjustments and then a debounced tile render) * break up rendering into separate preview and output modes (would be good to have a throttled preview for brightness slider adjustments and then a debounced tile render)
* add 'invert' function * add 'invert' function
* allow for image colour hack * allow for image colour hack
* set tile names to "room-name x y" or similar (thanks, Von Bednar)