diff --git a/Cargo.toml b/Cargo.toml index 58d5ddf..bd4e96d 100644 --- a/Cargo.toml +++ b/Cargo.toml @@ -1,6 +1,6 @@ [package] name = "pixsy" -version = "0.75.0" +version = "0.710.0" description = "convert images to Bitsy rooms" authors = ["Max Bradbury "] edition = "2018" @@ -12,8 +12,8 @@ crate-type = ["cdylib"] [dependencies] base64 = "^0.12.3" -bitsy-parser = "^0.75.0" +bitsy-parser = "^0.710.0" image = "^0.23.7" json = "^0.12.4" lazy_static = "^1.4.0" -wasm-bindgen = "=0.2.64" # newer versions are bugged... +wasm-bindgen = "^0.2.78" diff --git a/index.pug b/index.pug index 05b8aaf..1000b77 100644 --- a/index.pug +++ b/index.pug @@ -10,7 +10,7 @@ html(lang="en-gb") header h1 pixsy p. - version 0.75.0 + version 0.710.0 | #[a(href="http://tinybird.info/image-to-bitsy/old/" target="_blank") old version] | @@ -20,15 +20,21 @@ html(lang="en-gb") .pages .page#start p. - #[b pixsy] is a tool for #[a(href="http://bitsy.org/") Bitsy Game Maker] + #[b pixsy] is a tool for #[a(href="https://bitsy.org/") Bitsy Game Maker] that allows you to generate a room from an image and add it to your game. - p this version is compatible with Bitsy version 7.5 and earlier. + p. + this version is tested to be compatible with Bitsy version 7.10 and earlier. + later versions may also work fine, but make sure you have a backup of your game data. p. #[b pixsy] does not currently work via the Itch desktop program. if pixsy does not work for you, please try the #[a(href="http://tinybird.info/image-to-bitsy/old/") old version] instead. p. - instructions can be found on the + if your image is already the correct size for a bitsy room (128×128), + simply leave the zoom slider at the default setting. + you can draw your room in a pixel-art program and import it here. + p. + full instructions can be found on the #[a(href="https://ruin.itch.io/pixsy/") itch.io page] - scroll down to "how to use". @@ -89,8 +95,9 @@ html(lang="en-gb") input#colour-foreground(type="color" value="#ffffff") label - input#dither(type="checkbox" checked=true) + input#dither(type="checkbox") | dither + p (approximates a greyscale effect) br button.pagination.prev#back-to-image previous diff --git a/src/lib.rs b/src/lib.rs index a21174d..8868b52 100644 --- a/src/lib.rs +++ b/src/lib.rs @@ -41,7 +41,7 @@ lazy_static! { image: None, room_name: None, palette: SelectedPalette::None, - dither: true, + dither: false, brightness: 0, } );