diff --git a/index.html b/index.html index 47f23f9..d5cf137 100644 --- a/index.html +++ b/index.html @@ -5229,4 +5229,4 @@ DLG ITM_0 You found a nice warm cup of tea VAR a -42

image

palette

preview

output



\ No newline at end of file +42

image

palette

preview

output





\ No newline at end of file diff --git a/readme.md b/readme.md index 075d8d6..12b8446 100644 --- a/readme.md +++ b/readme.md @@ -45,22 +45,23 @@ crop | preview | output * read Bitsy data ** tiles ** ~~palettes~~ -* read Bitsy data from html file -* add palette choice -** make palette choice actually do something +* ~~read Bitsy data from html file~~ +* ~~add palette choice~~ * create bitsy tiles from image ** only add unique new tiles ** find closest existing tiles and use those if desired -*** add a slider? (*always use existing tiles* -> *always create new tiles*) +*** add a slider? (*always use existing tiles* -> *always create new tiles*) (representing 0-64 threshold for # of common pixels) * style the damn thing * reorganise the page layout for a more logical workflow ** hide page sections the user does not need to know about yet? ## could do -* add some default data -** tiles (e.g. petscii or some 'user-donated' tiles) -** palettes +* ~~add some default data~~ +** ~~tiles (e.g. petscii or some 'user-donated' tiles)~~ +** ~~palettes~~ * add dithering options * add camera support so users can take a pic instead of uploading an image -* add a 'smoothing' stage to remove errant pixels \ No newline at end of file +* add a 'smoothing' stage to remove errant pixels +* allow user to add palettes to game data +* allow user to draw to canvas \ No newline at end of file