don't throw an error if no tile data is found

This commit is contained in:
synth-ruiner 2017-12-23 21:17:57 +00:00
parent 6c0e705005
commit 2134e4fe35
1 changed files with 12 additions and 9 deletions

View File

@ -124,17 +124,19 @@ $(document).ready(function() {
var tiles = input.match(/TIL (.*)\n([01]{8}\n){8}/g);
for (var i = 0; i < tiles.length; i++) {
var name = tiles[i].match(/TIL .*/)[0].replace('TIL ', '');
if (tiles.length > 0) {
for (var i = 0; i < tiles.length; i++) {
var name = tiles[i].match(/TIL .*/)[0].replace('TIL ', '');
tiles[i] = tiles[i].replace(/TIL .*\n/, '');
tiles[i] = tiles[i].replace(/TIL .*\n/, '');
var bitmap = tiles[i].match(/[01]/g);
var bitmap = tiles[i].match(/[01]/g);
bitsyData.tiles[name] = {
name: name,
bitmap: _.chunk(bitmap, 8)
};
bitsyData.tiles[name] = {
name: name,
bitmap: _.chunk(bitmap, 8)
};
}
}
// set palette to first imported palette and redraw
@ -282,6 +284,7 @@ $(document).ready(function() {
}
});
});
document.getElementById('room-output').getContext('2d').putImageData(imageData, 0, 0);
});
}, 30);