87 lines
2.3 KiB
Rust
87 lines
2.3 KiB
Rust
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#![windows_subsystem = "windows"]
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use gio::prelude::*;
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use gtk::prelude::*;
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use gtk::{Orientation, Adjustment};
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use std::env::args;
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const SPACING: i32 = 16;
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fn error_popup(message: &str) {
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let popup = gtk::Window::new(gtk::WindowType::Toplevel);
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popup.set_title("error");
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popup.set_border_width(SPACING as u32);
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popup.set_position(gtk::WindowPosition::Center);
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popup.set_default_size(256, 64);
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let vertical = gtk::Box::new(Orientation::Vertical, SPACING);
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popup.add(&vertical);
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let message = gtk::Label::new(Some(message));
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vertical.add(&message);
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let button_ok = gtk::Button::with_label("OK");
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vertical.add(&button_ok);
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popup.show_all();
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button_ok.connect_clicked(move |_| unsafe {
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popup.destroy();
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});
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}
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fn add_text_box(container: >k::Box, label: &str) -> gtk::TextView {
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let vertical = gtk::Box::new(Orientation::Vertical, SPACING);
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vertical.set_property_expand(true);
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let label = gtk::Label::new(Some(label));
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vertical.add(&label);
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let h: Option<>k::Adjustment> = None;
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let v: Option<>k::Adjustment> = None;
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let scrolled_window = gtk::ScrolledWindow::new(h, v);
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scrolled_window.set_property_expand(true);
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let text_view = gtk::TextView::new();
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scrolled_window.add(&text_view);
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vertical.add(&scrolled_window);
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container.add(&vertical);
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text_view
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}
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fn build_ui(application: >k::Application) {
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let window = gtk::ApplicationWindow::new(application);
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window.set_title("mixsy");
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window.set_border_width(SPACING as u32);
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window.set_position(gtk::WindowPosition::Center);
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window.set_default_size(396, 512);
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let vertical = gtk::Box::new(Orientation::Vertical, SPACING);
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let input_main = add_text_box(&vertical, "main game data");
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let input_additional = add_text_box(&vertical, "additional game data");
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let button = gtk::Button::with_label("mix!");
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vertical.add(&button);
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let output = add_text_box(&vertical, "output");
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window.add(&vertical);
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window.show_all();
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}
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fn main() {
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let application = gtk::Application::new(
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Some("dev.tinybird.max.mixsy"),
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Default::default()
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).expect("Initialization failed...");
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application.connect_activate(|app| {
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build_ui(app);
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});
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application.run(&args().collect::<Vec<_>>());
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}
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