diff --git a/README.md b/README.md index a29911b..27add6b 100644 --- a/README.md +++ b/README.md @@ -3,13 +3,11 @@ A game in the vein of Minesweeper, but cleared rows disappear akin to Tetris. Rows with exploded mines cannot be cleared. See how far you can get! -Left-click to clear a tile. Right-click to flag a mine. Middle-click a number to clear any non-flagged adjacent tiles. +Left-click or tap to clear a tile. Right-click or hold to flag a mine. Click or tap a number to clear any non-flagged adjacent tiles. ## stuff to add save game using html5 local storage so player can come back later -make cleared columns slide left? - possibly add way to remove clicked mines (powerup/clump clicked mines together to destroy/get clicked mine to top/left of screen, etc.) Need to test on mobile devices etc. @@ -19,4 +17,4 @@ the player can cheat under certain conditions; if there is only one tile left on need a fallback for browsers that don't support CSS3 viewport sizing -colours used are not safe for red-green colourblindness +colours used are not safe for red-green colourblindness. however, there is at least a visual distinction with the mines now diff --git a/helsinki.eot b/helsinki.eot new file mode 100644 index 0000000..d1abffa Binary files /dev/null and b/helsinki.eot differ diff --git a/helsinki.woff b/helsinki.woff new file mode 100644 index 0000000..902c326 Binary files /dev/null and b/helsinki.woff differ diff --git a/helsinki.woff2 b/helsinki.woff2 new file mode 100644 index 0000000..34df4b5 Binary files /dev/null and b/helsinki.woff2 differ diff --git a/index.html b/index.html index 8b47ea2..4ef9e6b 100644 --- a/index.html +++ b/index.html @@ -5,8 +5,14 @@