Merge remote-tracking branch 'origin/master' into gh-pages
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images/Thumbs.db
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@ -6,13 +6,13 @@ Rows with exploded mines cannot be cleared. See how far you can get!
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Left-click or tap to clear a tile. Right-click or hold to flag a mine. Click or tap a number to clear any non-flagged adjacent tiles.
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Left-click or tap to clear a tile. Right-click or hold to flag a mine. Click or tap a number to clear any non-flagged adjacent tiles.
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## stuff to add
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## stuff to add
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save game using html5 local storage so player can come back later
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possibly add way to remove clicked mines (powerup/clump clicked mines together to destroy/get clicked mine to top/left of screen, etc.)
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possibly add way to remove clicked mines (powerup/clump clicked mines together to destroy/get clicked mine to top/left of screen, etc.)
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animations for mine explosions
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Need to test on mobile devices etc.
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Need to test on mobile devices etc.
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add a nicer graphic for mines (& flags?)
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add graphics for mines & flags
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## bugs
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## bugs
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the player can cheat under certain conditions; if there is only one tile left on a row, the player can flag it and if it is a mine, the row will clear. if not, the player can unflag it and click it. not sure how big a deal this is really.
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the player can cheat under certain conditions; if there is only one tile left on a row, the player can flag it and if it is a mine, the row will clear. if not, the player can unflag it and click it. not sure how big a deal this is really.
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