Merge remote-tracking branch 'origin/master' into gh-pages

This commit is contained in:
synth-ruiner 2015-03-18 14:15:08 +00:00
commit 4a8487be13
5 changed files with 847 additions and 847 deletions

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@ -6,13 +6,13 @@ Rows with exploded mines cannot be cleared. See how far you can get!
Left-click or tap to clear a tile. Right-click or hold to flag a mine. Click or tap a number to clear any non-flagged adjacent tiles. Left-click or tap to clear a tile. Right-click or hold to flag a mine. Click or tap a number to clear any non-flagged adjacent tiles.
## stuff to add ## stuff to add
save game using html5 local storage so player can come back later
possibly add way to remove clicked mines (powerup/clump clicked mines together to destroy/get clicked mine to top/left of screen, etc.) possibly add way to remove clicked mines (powerup/clump clicked mines together to destroy/get clicked mine to top/left of screen, etc.)
animations for mine explosions
Need to test on mobile devices etc. Need to test on mobile devices etc.
add a nicer graphic for mines (& flags?) add graphics for mines & flags
## bugs ## bugs
the player can cheat under certain conditions; if there is only one tile left on a row, the player can flag it and if it is a mine, the row will clear. if not, the player can unflag it and click it. not sure how big a deal this is really. the player can cheat under certain conditions; if there is only one tile left on a row, the player can flag it and if it is a mine, the row will clear. if not, the player can unflag it and click it. not sure how big a deal this is really.

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