endless-mines/README.md

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2015-03-01 11:42:57 +00:00
# endless mines
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A game in the vein of Minesweeper, but cleared rows (and columns!) disappear akin to Tetris.
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Rows with exploded mines cannot be cleared. See how far you can get!
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Left-click or tap to clear a tile. Right-click or hold to flag a mine. Click or tap a number to clear any non-flagged adjacent tiles.
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## stuff to add
2015-03-02 16:30:54 +00:00
save game using html5 local storage so player can come back later
2015-03-01 11:47:21 +00:00
2015-03-02 16:30:54 +00:00
possibly add way to remove clicked mines (powerup/clump clicked mines together to destroy/get clicked mine to top/left of screen, etc.)
2015-03-01 11:47:21 +00:00
2015-03-02 16:36:58 +00:00
Need to test on mobile devices etc.
2015-03-14 13:14:34 +00:00
add a nicer graphic for mines (& flags?)
2015-03-01 12:03:36 +00:00
## bugs
2015-03-05 14:08:32 +00:00
the player can cheat under certain conditions; if there is only one tile left on a row, the player can flag it and if it is a mine, the row will clear. if not, the player can unflag it and click it. not sure how big a deal this is really.
2015-03-07 11:54:23 +00:00
need a fallback for browsers that don't support CSS3 viewport sizing
2015-03-06 11:48:06 +00:00
2015-03-14 13:14:34 +00:00
In IE8, blank tiles do not cascade after clicking, nor do mine counts update properly. I think this is a problem with callbacks on jquery animations. I don't plan to support IE8 but this could be indicative of problems in other browsers.
2015-03-10 23:15:49 +00:00
colours used are not safe for red-green colourblindness. however, there is at least a visual distinction with the mines now