use std::fmt; #[derive(Debug, PartialEq)] pub enum NotFound { Anything, Avatar, Room, Sprite, Tile, } impl fmt::Display for NotFound { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { write!(f,"Not found: {} data", match self { NotFound::Anything => "game", NotFound::Avatar => "avatar", NotFound::Room => "room", NotFound::Sprite => "sprite", NotFound::Tile => "tile", }) } } #[derive(Debug)] pub enum Error { Colour, Dialogue, Ending, Exit, Game { missing: NotFound, }, Image, Item, Palette, Position, Room, Sprite, Text, Tile, Transition, Variable, Version, } impl fmt::Display for Error { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { write!(f, "") } } impl std::error::Error for Error {}