diff --git a/src/game.rs b/src/game.rs index 2253b84..1d13000 100644 --- a/src/game.rs +++ b/src/game.rs @@ -662,7 +662,7 @@ impl Game { new_unique_id(self.variable_ids()) } - /// adds a palette safely and returns the new palette ID + /// adds a palette safely and returns the ID #[inline] pub fn add_palette(&mut self, mut palette: Palette) -> String { let new_id = try_id(self.palette_ids(), palette.id.clone()); @@ -673,7 +673,7 @@ impl Game { new_id } - /// adds a tile safely and returns the new tile ID + /// adds a tile safely and returns the ID #[inline] pub fn add_tile(&mut self, mut tile: Tile) -> String { if self.tile_ids().contains(&tile.id) { @@ -687,7 +687,7 @@ impl Game { id } - /// adds a sprite safely and returns the new sprite ID + /// adds a sprite safely and returns the ID #[inline] pub fn add_sprite(&mut self, mut sprite: Sprite) -> String { let new_id = try_id(self.sprite_ids(), sprite.id.clone()); @@ -698,7 +698,7 @@ impl Game { new_id } - /// adds an item safely and returns the new item ID + /// adds an item safely and returns the ID #[inline] pub fn add_item(&mut self, mut item: Item) -> String { let new_id = try_id(self.item_ids(), item.id.clone()); @@ -709,7 +709,7 @@ impl Game { new_id } - /// adds a dialogue safely and returns the new dialogue ID + /// adds a dialogue safely and returns the ID #[inline] pub fn add_dialogue(&mut self, mut dialogue: Dialogue) -> String { let new_id = try_id(self.dialogue_ids(), dialogue.id.clone()); @@ -720,6 +720,7 @@ impl Game { new_id } + /// adds an ending safely and returns the ID pub fn add_ending(&mut self, mut ending: Ending) -> String { let new_id = try_id(self.ending_ids(), ending.id.clone()); if new_id != ending.id {